gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:critical_reception
|
Mixed reviews
|
gptkbp:developer
|
gptkb:Electronic_Arts_Los_Angeles
|
gptkbp:dlc
|
gptkb:Yes
|
gptkbp:expansion
|
gptkb:Command_&_Conquer:_Red_Alert_3
New characters
New missions
New units
New factions
New storylines
|
gptkbp:faction
|
gptkb:Empire_of_the_Rising_Sun
gptkb:Soviets
gptkb:Allies
|
gptkbp:game_engine
|
gptkb:SAGE
|
gptkbp:game_features
|
gptkb:Achievements
Cooperative gameplay
Replayability
Dynamic weather effects
AI opponents
Destructible environments
Mod support
Story-driven missions
Difficulty levels
Online leaderboards
Multiple endings
Save system
Map editor
Skirmish mode
Tutorial missions
Unit upgrades
Customizable units
In-game cinematics
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_modes
|
Single-player campaign
|
gptkbp:gameplay
|
Resource management
Base building
Tactical combat
Unit production
|
gptkbp:genre
|
Real-time strategy
|
gptkbp:graphics
|
3 D
|
gptkbp:metacritic_score
|
70/100
|
gptkbp:mode
|
Single-player
|
gptkbp:multiplayer
|
No
|
gptkbp:narrative
|
Cold War era
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:predecessor
|
gptkb:Command_&_Conquer:_Red_Alert_2
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:rating
|
7.5/10
|
gptkbp:release_date
|
March 2009
|
gptkbp:release_platform
|
gptkb:PC
|
gptkbp:sequel
|
gptkb:Command_&_Conquer:_Red_Alert_3
|
gptkbp:setting
|
alternate history
|
gptkbp:soundtrack
|
Orchestral
|
gptkbp:system_requirements
|
Windows XP/ Vista
|
gptkbp:voice_acting
|
gptkb:Yes
|
gptkbp:bfsParent
|
gptkb:Command_&_Conquer:_Red_Alert_3
|
gptkbp:bfsLayer
|
6
|