Civilization: Call to Power II
GPTKB entity
Statements (72)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developer |
gptkb:Activision
|
gptkbp:features |
gptkb:government_agency
gptkb:historical_event gptkb:Historical_Society gptkb:Monarch gptkb:Embassy gptkb:trade_routes economic growth environmental policies military alliances social development social policies environmental impact resource management technological advancements trade agreements combat cultural achievements cultural policies military conquests peace treaties cultural milestones AI opponents population management random events modding support victory conditions resource types city management cultural expansion military policies unit types city growth war declarations building types map editor great leaders barbarians cultural victory domination victory time victory unit upgrades technology tree historical scenarios custom scenarios multiplayer scenarios diplomatic options AI difficulty levels government types terrain types city specialization civics system civ-specific units civ-specific buildings civic changes civics policies space race victory wonder construction |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
turn-based strategy
|
gptkbp:platform |
gptkb:operating_system
|
gptkbp:publisher |
gptkb:Activision
|
gptkbp:release_date |
2000-10-30
|
gptkbp:sequel |
gptkb:Civilization:_Call_to_Power
|
gptkbp:series |
gptkb:City
|
gptkbp:setting |
historical
|
gptkbp:successor |
gptkb:Civilization_IV
|
gptkbp:bfsParent |
gptkb:Sid_Meier's_Civilization
gptkb:Civilization_series |
gptkbp:bfsLayer |
5
|