Statements (52)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:coverArt |
features futuristic cityscape
|
gptkbp:developer |
gptkb:Activision
|
gptkbp:distribution |
retail CD-ROM
digital (later) |
gptkbp:ESRB_rating |
E (Everyone)
|
gptkbp:expansion |
none
|
gptkbp:features |
space colonization
future technologies |
gptkbp:game |
diplomacy
resource management space colonization terraforming turn-based military conquest city management technology tree future eras |
gptkbp:genre |
turn-based strategy
|
gptkbp:graphics |
isometric view
|
gptkbp:hasAI |
computer-controlled opponents
|
https://www.w3.org/2000/01/rdf-schema#label |
Civilization: Call to Power
|
gptkbp:inspiredBy |
gptkb:Sid_Meier's_Civilization
|
gptkbp:language |
gptkb:French
gptkb:German gptkb:Italian gptkb:Spanish English |
gptkbp:license |
not licensed by Sid Meier
|
gptkbp:mapType |
tile-based
|
gptkbp:mode |
multiplayer
single-player |
gptkbp:modFor |
limited
|
gptkbp:multiplayer |
supports Internet
supports LAN |
gptkbp:notableFor |
corporate warfare mechanics
expanded timeline to year 3000 AD inclusion of eco-terrorism units |
gptkbp:officialWebsite |
https://www.activision.com/games/civilization-call-to-power
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Linux |
gptkbp:publisher |
gptkb:Activision
|
gptkbp:releaseDate |
March 31, 1999
|
gptkbp:sequel |
Call to Power II
|
gptkbp:series |
ancient people
|
gptkbp:themeMusicComposer |
gptkb:Roland_Rizzo
|
gptkbp:victoryConditions |
conquest
score victory space victory |
gptkbp:bfsParent |
gptkb:Civilization_(video_game_series)
gptkb:Loki_Software |
gptkbp:bfsLayer |
6
|