gptkbp:instance_of
|
gptkb:fictional_character
|
gptkbp:abilities
|
Phasing
Energy Attacks
|
gptkbp:affects
|
Eerie Sounds
|
gptkbp:appearance
|
gptkb:Translucent
Spirit-like
|
gptkbp:appears_in
|
gptkb:Metroid_Prime
|
gptkbp:art_style
|
Stylized
Atmospheric
|
gptkbp:associated_with
|
gptkb:Chozo_Technology
|
gptkbp:character_design
|
gptkb:Eldritch_Horror
|
gptkbp:character_motivation
|
gptkb:Protect_Chozo_Legacy
|
gptkbp:cultural_impact
|
gptkb:Iconic_Enemy_in_Metroid_Series
|
gptkbp:defeated
|
gptkb:Samus_Aran
|
gptkbp:design
|
Ghostly Warrior
|
gptkbp:design_influence
|
gptkb:Japanese_Mythology
|
gptkbp:difficulty
|
Challenging
|
gptkbp:difficulty_levels
|
Medium to Hard
|
gptkbp:enemy_types
|
gptkb:Zombie
|
gptkbp:environment
|
gptkb:ancient_ruins
|
gptkbp:fan_reception
|
Well-Received
|
gptkbp:fighting_style
|
Hit-and-Run
|
gptkbp:first_appearance
|
Metroid Prime (2002)
|
gptkbp:franchise
|
gptkb:Metroid_Franchise
|
gptkbp:game_design
|
gptkb:Nintendo
|
gptkbp:game_engine
|
Game Cube Engine
|
gptkbp:game_mechanic
|
Environmental Interaction
|
gptkbp:game_mechanics
|
Stealth Elements
|
gptkbp:game_series
|
gptkb:Metroid
gptkb:Metroid_Prime_Series
|
gptkbp:game_setting
|
gptkb:Metroid_Universe
|
gptkbp:gameplay
|
Puzzle Element
|
gptkbp:genre
|
Action-Adventure
|
gptkbp:graphics
|
3 D Graphics
|
gptkbp:has_achievements
|
Defeating Chozo Ghosts
|
gptkbp:has_backstory
|
Once a Chozo Warrior
|
gptkbp:has_lore
|
gptkb:Spirits_of_the_Dead
Ancient Guardians
Protectors of Chozo artifacts
|
gptkbp:has_weakness
|
gptkb:Super_Missiles
|
https://www.w3.org/2000/01/rdf-schema#label
|
Chozo Ghost
|
gptkbp:human_interaction
|
Combat Encounter
|
gptkbp:influenced_by
|
Horror Elements
|
gptkbp:inspiration
|
gptkb:Ghost_Stories
|
gptkbp:narrative
|
gptkb:antagonist
Exploration of Chozo History
|
gptkbp:occurs_in
|
gptkb:Phendrana_Drifts
|
gptkbp:origin
|
gptkb:Chozo_Civilization
|
gptkbp:platform
|
gptkb:Game_Cube
|
gptkbp:players
|
gptkb:Samus_Aran
|
gptkbp:publisher
|
gptkb:Nintendo
|
gptkbp:related_to
|
gptkb:Chozo_Spirits
|
gptkbp:released
|
gptkb:2002
|
gptkbp:role
|
gptkb:Guardian_of_Chozo_Ruins
gptkb:Guardian
|
gptkbp:soundtrack
|
gptkb:Ambient_Music
|
gptkbp:strategy
|
Avoiding Attacks
|
gptkbp:type
|
gptkb:enemy
|
gptkbp:bfsParent
|
gptkb:Metroid
|
gptkbp:bfsLayer
|
5
|