Statements (73)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:controls |
gptkb:joystick
|
gptkbp:critical_reception |
positive
|
gptkbp:cultural_impact |
retro gaming community
|
gptkbp:developer |
gptkb:Dan_Gorlin
|
gptkbp:difficulty_levels |
multiple
|
gptkbp:enemy_types |
gptkb:vehicles
ground troops |
gptkbp:game_design |
gptkb:Dan_Gorlin
|
gptkbp:game_engine |
gptkb:custom_engine
|
gptkbp:game_mechanics |
helicopter piloting
|
gptkbp:game_mode |
single-player
|
gptkbp:genre |
gptkb:action
|
gptkbp:graphics |
gptkb:2_D
pixel art |
https://www.w3.org/2000/01/rdf-schema#label |
Choplifter (1982)
|
gptkbp:in-game_view |
side-scrolling
|
gptkbp:influenced |
game design in rescue missions
|
gptkbp:influenced_by |
gptkb:Arcade
Rescue missions military strategy games |
gptkbp:inspired |
subsequent helicopter games
|
gptkbp:later_ports |
gptkb:Atari_8-bit
gptkb:Commodore_64 gptkb:MS-DOS |
gptkbp:legacy |
pioneering helicopter rescue gameplay
|
gptkbp:mission |
complete missions
rescue soldiers collect power-ups avoid enemy fire navigate terrain return to base |
gptkbp:objective |
rescue hostages
|
gptkbp:platform |
gptkb:Apple_II
|
gptkbp:players |
helicopter pilot
|
gptkbp:publisher |
gptkb:Brøderbund
|
gptkbp:release_date |
gptkb:1982
|
gptkbp:release_platform |
gptkb:Apple_II
|
gptkbp:remake |
gptkb:Choplifter_HD
|
gptkbp:setting |
war zone
|
gptkbp:sound |
background music
explosion sounds game over sounds ambient sounds helicopter sounds simple sound effects alert tones voice samples sound cues enemy sounds alert sounds checkpoint sounds defeat sounds enemy alert sounds enemy defeat sounds game end sounds game start sounds item collection sounds level up sounds menu sounds mission briefing sounds mission complete sounds mission failure sounds pause sounds rescue sounds resume sounds selection sounds victory sounds |
gptkbp:soundtrack |
chiptune
|
gptkbp:successor |
gptkb:Choplifter_HD
|
gptkbp:bfsParent |
gptkb:Choplifter:_Rescue_Mission
gptkb:Choplifter_HD |
gptkbp:bfsLayer |
6
|