Statements (74)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Choplifter:_Rescue_Mission
gptkb:Choplifter_HD gptkb:Choplifter!_HD |
gptkbp:controls |
gptkb:video_game
|
gptkbp:critical_reception |
positive
|
gptkbp:cultural_impact |
retro gaming community
|
gptkbp:developer |
gptkb:Dan_Gorlin
|
gptkbp:difficulty |
multiple
|
gptkbp:enemy |
gptkb:automobile
ground troops |
gptkbp:game_engine |
gptkb:custom_engine
|
gptkbp:game_mechanics |
gptkb:Dan_Gorlin
helicopter piloting |
gptkbp:game_modes |
single-player
|
gptkbp:genre |
gptkb:musical
|
gptkbp:graphics |
gptkb:2_D
pixel art |
gptkbp:home_port |
gptkb:Atari_8-bit
gptkb:MS-DOS gptkb:automobile |
https://www.w3.org/2000/01/rdf-schema#label |
Choplifter (1982)
|
gptkbp:influenced |
game design in rescue missions
|
gptkbp:influenced_by |
gptkb:video_game
Rescue missions military strategy games |
gptkbp:inspired |
subsequent helicopter games
|
gptkbp:legacy |
pioneering helicopter rescue gameplay
|
gptkbp:mission |
complete missions
rescue soldiers collect power-ups avoid enemy fire navigate terrain return to base |
gptkbp:number_of_teams |
helicopter pilot
|
gptkbp:objective |
rescue hostages
|
gptkbp:platform |
gptkb:Apple_II
|
gptkbp:publisher |
gptkb:Brøderbund
|
gptkbp:release_date |
gptkb:1982
|
gptkbp:release_platform |
gptkb:Apple_II
|
gptkbp:remake |
gptkb:Choplifter_HD
|
gptkbp:setting |
war zone
|
gptkbp:sound |
background music
explosion sounds game over sounds ambient sounds helicopter sounds simple sound effects alert tones voice samples sound cues enemy sounds alert sounds checkpoint sounds defeat sounds enemy alert sounds enemy defeat sounds game end sounds game start sounds item collection sounds level up sounds menu sounds mission briefing sounds mission complete sounds mission failure sounds pause sounds rescue sounds resume sounds selection sounds victory sounds |
gptkbp:soundtrack |
chiptune
|
gptkbp:successor |
gptkb:Choplifter_HD
|
gptkbp:viewpoint |
side-scrolling
|