gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:Capcom_System_1
|
gptkbp:architectural_style
|
16-bit
|
gptkbp:developed_by
|
gptkb:video_game
|
gptkbp:emulation
|
supported by MAME
|
gptkbp:end_of_life
|
gptkb:1996
|
gptkbp:genre
|
gptkb:musical
gptkb:aircraft
gptkb:amusement_park
gptkb:tabletop_role-playing_game
gptkb:Basketball_Player
gptkb:video_game
gptkb:battle
platformer
shooter
racing
fighting
beat 'em up
|
gptkbp:graphics
|
2 D sprite-based
|
https://www.w3.org/2000/01/rdf-schema#label
|
Capcom System 2
|
gptkbp:input_output
|
joystick and buttons
|
gptkbp:legacy
|
influenced future arcade systems
|
gptkbp:market
|
arcade gaming market
|
gptkbp:notable_features
|
customizable hardware
multiplayer support
high-quality graphics
advanced sound capabilities
|
gptkbp:notable_games
|
gptkb:Dungeons_&_Dragons:_Tower_of_Doom
gptkb:Marvel_vs._Capcom
gptkb:X-Men:_Children_of_the_Atom
gptkb:Street_Fighter_Alpha
gptkb:Darkstalkers
|
gptkbp:number_of_games
|
over 30 games
|
gptkbp:platform
|
gptkb:video_game
|
gptkbp:predecessor
|
gptkb:Capcom_System_1
|
gptkbp:processor
|
gptkb:Motorola_68000
|
gptkbp:ram
|
up to 4 MB
|
gptkbp:release_date
|
1990-1996
|
gptkbp:release_year
|
gptkb:1990
|
gptkbp:resolution
|
384x224 pixels
|
gptkbp:sound
|
PCM audio
|
gptkbp:successor
|
Capcom System 3
|
gptkbp:used_in
|
gptkb:Final_Fight
gptkb:Street_Fighter_II
gptkb:Captain_Commando
gptkb:Ghouls_'n_Ghosts
|