Dungeons & Dragons: Tower of Doom
GPTKB entity
Statements (62)
Predicate | Object |
---|---|
gptkbp:instanceOf |
arcade game
|
gptkbp:artwork |
gptkb:Yoshitaka_Amano
|
gptkbp:CEO |
2D
|
gptkbp:character |
fighter
thief mage cleric |
gptkbp:critical_reception |
positive
|
gptkbp:developer |
gptkb:Data_East
|
gptkbp:game_features |
teamwork
strategy adventure boss battles exploration quests combat narrative treasure dungeons power-ups role-playing puzzles special moves environmental hazards achievements replayability character interactions enemies character customization magic items difficulty levels level design interactive objects character progression character abilities fantasy creatures cutscenes item collection magic spells enemy types unlockables enemy_AI |
gptkbp:game_mechanics |
character classes
cooperative gameplay leveling up magic system |
gptkbp:gameLength |
approximately 30 minutes
|
gptkbp:gameplay |
multiplayer
|
gptkbp:genre |
beat 'em up
|
gptkbp:influences |
Dungeons_&_Dragons_tabletop
|
gptkbp:inspiration |
Dungeons_&_Dragons_lore
|
gptkbp:location |
fantasy world
|
gptkbp:platforms |
arcade
|
gptkbp:previousName |
up to 4
|
gptkbp:publisher |
gptkb:Data_East
|
gptkbp:releaseYear |
1993
|
gptkbp:sequel |
gptkb:Dungeons_&_Dragons:_Shadow_over_Mystara
|
gptkbp:setting |
gptkb:Dungeons_&_Dragons
|
gptkbp:soundtrack |
gptkb:Mitsuharu_Fukuyama
|
gptkbp:styleOfPlay |
fantasy
action side-scrolling |