gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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gptkb:2_D
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gptkbp:awards
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Best Handheld Game 2005
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gptkbp:controls
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Stylus-based
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gptkbp:critical_reception
|
Positive
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gptkbp:developer
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gptkb:Taito
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gptkbp:difficulty
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Moderate
Adjustable
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gptkbp:fan_base
|
Dedicated community
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gptkbp:features
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Ability to draw paths
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gptkbp:fought_in
|
Unique mechanics
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gptkbp:game_engine
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gptkb:Custom_engine
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gptkbp:game_features
|
Mini-games
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gptkbp:game_length
|
8-12 hours
Approximately 10 hours
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gptkbp:game_modes
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Single-player
Story mode
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gptkbp:game_world
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Dream Land
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gptkbp:genre
|
gptkb:video_game
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gptkbp:graphics
|
Colorful and vibrant
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gptkbp:has_ability
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Copy Ability
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gptkbp:has_achievements
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Unlockable content
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gptkbp:has_crossover
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gptkb:Super_Smash_Bros._series
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gptkbp:has_gameplay_element
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Collectibles
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gptkbp:has_lore
|
Kirby universe
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gptkbp:has_spin_off
|
Various Kirby games
|
https://www.w3.org/2000/01/rdf-schema#label
|
Canvas Curse
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gptkbp:in-game_currency
|
Stars
|
gptkbp:influences
|
Touch-based gameplay
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gptkbp:inspired_by
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gptkb:Kirby_franchise
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gptkbp:level
|
Varied environments
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gptkbp:main_character
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gptkb:Kirby
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gptkbp:mechanics
|
Touch screen controls
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gptkbp:merchandise
|
Kirby-themed products
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gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Simple plot
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gptkbp:number_of_teams
|
gptkb:Kirby
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gptkbp:platform
|
gptkb:Nintendo_DS
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gptkbp:publisher
|
gptkb:video_game
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
July 2005
June 2005
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gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sales
|
Over 1 million copies
|
gptkbp:sequel
|
gptkb:Kirby:_Canvas_Curse_2
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gptkbp:series
|
gptkb:Kirby
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gptkbp:setting
|
Dream Land
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gptkbp:soundtrack
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gptkb:Yasuyuki_Ueda
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gptkbp:target_audience
|
Children and casual gamers
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gptkbp:themes
|
Friendship and adventure
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gptkbp:updates
|
No major updates
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gptkbp:bfsParent
|
gptkb:Drawcia
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gptkbp:bfsLayer
|
5
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