gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Cabal:_The_Complete_Collection
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gptkbp:art_style
|
2 D graphics
|
gptkbp:awards
|
arcade game of the year
|
gptkbp:championship
|
arcade competitions
|
gptkbp:character
|
gptkb:military_unit
|
gptkbp:community
|
gptkb:fandom
|
gptkbp:controls
|
gptkb:video_game
buttons
|
gptkbp:cultural_impact
|
video game history
|
gptkbp:developer
|
gptkb:TAD_Corporation
|
gptkbp:difficulty
|
adjustable
|
gptkbp:enemy
|
gptkb:military_unit
gptkb:automobile
|
gptkbp:fan_art
|
fan creations
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
run and gun
|
gptkbp:graphics
|
sprite-based
|
gptkbp:home_stadium
|
standard cabinet
|
gptkbp:influenced
|
arcade shooters
modern shooters
|
gptkbp:influenced_by
|
gptkb:Commando
gptkb:Rambo
|
gptkbp:inspired
|
gptkb:Cabal:_The_Final_Battle_2
|
gptkbp:inspired_by
|
gptkb:Vietnam_War
|
gptkbp:is_available_on
|
emulators
|
gptkbp:legacy
|
cult classic
|
gptkbp:level
|
linear progression
|
gptkbp:mechanics
|
cover system
|
gptkbp:merchandise
|
gptkb:museum
|
gptkbp:multiplayer
|
up to 2 players
|
gptkbp:narrative_style
|
gptkb:military_conflict
|
gptkbp:platform
|
gptkb:video_game
|
gptkbp:power_ups
|
weapon upgrades
health packs
|
gptkbp:publisher
|
gptkb:SNK
|
gptkbp:release_date
|
1988-01-01
|
gptkbp:release_platform
|
gptkb:video_game
|
gptkbp:release_year
|
gptkb:1988
|
gptkbp:remake
|
gptkb:Cabal:_The_Final_Battle_Remake
|
gptkbp:sequel
|
gptkb:Cabal_II
|
gptkbp:setting
|
war zone
|
gptkbp:soundtrack
|
chiptune
|
gptkbp:successor
|
gptkb:Cabal_II
|