gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:Westwood_2_D_engine
|
gptkbp:art_style
|
realistic
|
gptkbp:cancellation_reason
|
gptkb:2013
|
gptkbp:developer
|
gptkb:Electronic_Arts
gptkb:EA_Los_Angeles
gptkb:Victory_Games
|
gptkbp:discontinued
|
gptkb:theorem
|
gptkbp:events
|
E3 2011
|
gptkbp:feedback
|
mixed
|
gptkbp:game_engine
|
gptkb:Frostbite_2
|
gptkbp:game_features
|
gptkb:seasonal_events
gptkb:campaign_mode
gptkb:online_multiplayer
community events
tutorials
customization options
dynamic environments
achievements
cooperative gameplay
cross-platform play
social features
leaderboards
AI opponents
modding support
competitive gameplay
replay system
spectator mode
DLC planned
clan support
skirmish mode
unit upgrades
faction diversity
destructible terrain
expansions planned
free-to-play model planned
microtransactions planned
|
gptkbp:game_mechanics
|
resource management
base building
unit control
tactical combat
|
gptkbp:game_modes
|
multiplayer
|
gptkbp:genre
|
real-time strategy
|
gptkbp:influenced_by
|
real-time strategy games
|
gptkbp:inspiration
|
modern military conflicts
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:notable_album
|
gptkb:2011
|
gptkbp:number_of_teams
|
gptkb:battle
|
gptkbp:part_of
|
gptkb:Command_&_Conquer_series
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:predecessor
|
gptkb:Command_&_Conquer:_Generals
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
TBA
TBA 2013
|
gptkbp:setting
|
modern warfare
|
gptkbp:status
|
cancelled
|
gptkbp:successor
|
gptkb:none
|
gptkbp:target_audience
|
strategy game fans
|