Bullet Time

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:museum
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Miss_Fortune
gptkbp:allows 360-degree view
gptkbp:art_style action choreography
gptkbp:can_create immersive experiences
dramatic tension
gptkbp:created dynamic perspective
gptkbp:depicts gptkb:Ability
gptkbp:developed_by gptkb:John_Gaeta
gptkbp:enhances action sequences
gptkbp:first_introduced gptkb:The_Matrix_(1999)
gptkbp:form gptkb:museum
gptkbp:has_influence_on filmmaking techniques
https://www.w3.org/2000/01/rdf-schema#label Bullet Time
gptkbp:influenced_by gptkb:The_Matrix
gptkbp:inspired gptkb:video_game
gptkbp:involves slow motion
gptkbp:is_associated_with science fiction genre
gptkbp:is_capable_of digital editing
gptkbp:is_characterized_by extreme slow motion
gptkbp:is_often_associated_with stylized violence
CGI effects
gptkbp:is_often_depicted_as gptkb:battle
gptkbp:is_often_used_in action films
emphasize character actions
gptkbp:is_popular_in video game design
gptkbp:is_referenced_in gptkb:organization
gptkbp:is_similar_to time-slice photography
gptkbp:is_used_in music videos
gptkbp:key gptkb:The_Matrix_franchise
gptkbp:requires high-speed cameras
gptkbp:showcases heroic moments
gptkbp:technique gptkb:church
cinematography
has evolved over time
requires careful planning
requires precise timing
challenges perception of reality
has a lasting legacy in cinema.
heighten emotional impact
can be adapted for various media
can be used in animation
can be used to convey themes
can create a sense of wonder
captures movement in detail
has a significant impact on audience perception
has become a cultural phenomenon
has been studied in film schools
has inspired filmmakers worldwide
is often discussed in film critiques
manipulates time perception
transform ordinary scenes
gptkbp:trademark gptkb:Warner_Bros.
gptkbp:used_in gptkb:film
gptkbp:utilizes multiple cameras
gptkbp:visual_effects enhances viewer engagement