Brothers in Arms: Hell's Highway

GPTKB entity

Statements (138)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Brothers_in_Arms_series
gptkb:Brothers_in_Arms_franchise
gptkb:Brothers_in_Arms
gptkbp:awards Best Multiplayer at E3 2008
Best Shooter at E3 2008
Best Graphics at E3 2008
gptkbp:character_development emphasis on squad dynamics
gptkbp:community_support active modding community
gptkbp:critical_reception generally favorable reviews
gptkbp:developer gptkb:Gearbox_Software
gptkbp:dlc gptkb:Hell's_Highway:_The_Last_Stand
gptkb:Hell's_Highway:_The_Road_to_Victory
gptkbp:engine gptkb:Unreal_Engine_3
gptkbp:events gptkb:spacecraft
gptkbp:game_engine modified Unreal Engine 3
gptkbp:game_features cover system
squad-based tactics
vehicle combat
realistic ballistics
gptkbp:game_length approximately 10-12 hours
gptkbp:game_mechanics gptkb:combat_skills
mission planning
resource allocation
strategic planning
team coordination
vehicle handling
combat operations
combat readiness
enemy tactics
strategic advantages
combat tactics
combat zones
unit cohesion
combat training
combat effectiveness
combat experience
combat techniques
health regeneration
flanking maneuvers
ambush tactics
combat scenarios
tactical planning
combat drills
day-night cycle
combat missions
dynamic weather effects
real-time strategy elements
combat roles
combat strategies
weapon customization
battlefield awareness
mission objectives
unit formations
supply management
environmental destruction
unit types
stealth elements
unit achievements
battlefield tactics
combat challenges
combat simulations
combat experiences
tactical retreats
enemy fortifications
tactical advantages
cover mechanics
suppressive fire
unit morale
mission briefings
unit training
enemy positions
tactical simulations
combat rewards
enemy AI behavior
enemy strategies
combat achievements
combat maneuvers
battlefield strategies
enemy reinforcements
cover fire
unit roles
combat objectives
squad commands
combat formations
unit progression
unit operations
unit missions
enemy awareness
unit strategies
unit experience
mission types
unit objectives
unit tactics
combat goals
combat levels
combat progression
combat responsibilities
flanking routes
unit challenges
unit experiences
unit goals
unit levels
unit maneuvers
unit responsibilities
unit rewards
unit scenarios
unit skills
unit techniques
gptkbp:game_world open world
gptkbp:gameplay single-player
multiplayer
gptkbp:genre tactical shooter
gptkbp:graphics high-definition graphics
gptkbp:influences gptkb:historical_event
gptkb:Saving_Private_Ryan
gptkb:Band_of_Brothers
gptkbp:localization multiple languages
gptkbp:main_character gptkb:Sgt._Matt_Baker
gptkb:Cpl._Joe_Hartsock
gptkbp:multiplayer gptkb:collaboration
competitive
gptkbp:narrative_style paratroopers
gptkbp:number_of_teams third-person perspective
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:publisher gptkb:Ubisoft
gptkbp:rating M for Mature
gptkbp:release_date September 23, 2008
gptkbp:release_platform digital distribution
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Brothers_in_Arms:_Furious_4
gptkbp:series gptkb:Brothers_in_Arms
gptkbp:setting gptkb:World_War_II
gptkbp:soundtrack original score by Gearbox Software
gptkbp:voice_actor professional voice actors