Statements (23)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Unreal Engine feature
|
gptkbp:accessibleBy |
Variables
|
gptkbp:allows |
Event-driven programming
|
gptkbp:callsign |
Functions
Custom events |
gptkbp:canBeDebugged |
Yes
|
gptkbp:contains |
Event nodes
Function nodes Variable nodes |
gptkbp:documentation |
https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/UserGuide/EventGraph/index.html
|
gptkbp:editableIn |
Blueprint Editor
|
gptkbp:enables |
Rapid prototyping
Non-programmer scripting |
https://www.w3.org/2000/01/rdf-schema#label |
Blueprint Event Graph
|
gptkbp:introducedIn |
gptkb:Unreal_Engine_4
|
gptkbp:partOf |
Blueprint Visual Scripting System
|
gptkbp:purpose |
Visual scripting of game logic
|
gptkbp:supports |
Drag-and-drop interface
|
gptkbp:usedBy |
Game developers
|
gptkbp:usedIn |
gptkb:Unreal_Engine
|
gptkbp:visualizes |
Execution flow
|
gptkbp:bfsParent |
gptkb:Blueprint_(visual_scripting)
|
gptkbp:bfsLayer |
7
|