Statements (64)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:chess_match
|
gptkbp:allows |
3 D model import
|
gptkbp:developed_by |
gptkb:Blitz_Research_Ltd.
|
gptkbp:distribution |
Commercial software
Shareware |
gptkbp:features |
gptkb:software
|
gptkbp:genre |
Game Development
|
gptkbp:has |
gptkb:physicist
gptkb:API gptkb:municipality gptkb:document gptkb:Community_support User forums Scripting capabilities Sample projects |
https://www.w3.org/2000/01/rdf-schema#label |
Blitz3 D 1.110
|
gptkbp:includes |
Built-in editor
|
gptkbp:is_available_on |
Official website
Third-party websites |
gptkbp:is_compatible_with |
gptkb:Windows_XP
gptkb:Windows_Vista gptkb:Direct_X gptkb:Windows_7 gptkb:chess_match |
gptkbp:is_known_for |
Debugging tools
Ease of use User-friendly interface Customizable settings Networking support Real-time rendering Collision detection Animation tools Performance optimization tools Cross-platform capabilities Rapid development User-generated content support Performance profiling Community-driven updates Extensive libraries Legacy support Shader support Flexibility in game design 2 D and 3 D graphics support Asset store access Game asset management Low-level access to graphics hardware Visual scripting options |
gptkbp:is_part_of |
gptkb:Blitz_programming_family
Blitz3 D community |
gptkbp:is_used_by |
gptkb:University
Hobbyists Indie developers |
gptkbp:is_used_in |
Game development
|
gptkbp:language |
gptkb:Blitz_Basic
|
gptkbp:platform |
gptkb:operating_system
|
gptkbp:predecessor |
gptkb:Blitz_Basic
|
gptkbp:release_date |
gptkb:2003
|
gptkbp:successor |
gptkb:Blitz_Max
|
gptkbp:supports |
gptkb:Direct3_D
Sound effects Multiplayer functionality |
gptkbp:uses |
Immediate mode rendering
|
gptkbp:bfsParent |
gptkb:Blitz_programming_family
|
gptkbp:bfsLayer |
5
|