Blinn-Phong shading model

GPTKB entity

Statements (24)
Predicate Object
gptkbp:instanceOf shading model
gptkbp:advantage computational efficiency
visual realism
gptkbp:commonIn video games
3D graphics
gptkbp:component ambient reflection
diffuse reflection
specular reflection
https://www.w3.org/2000/01/rdf-schema#label Blinn-Phong shading model
gptkbp:limitation does not model physically accurate light reflection
cannot represent anisotropic surfaces
gptkbp:proposedBy gptkb:James_F._Blinn
1977
gptkbp:relatedTo gptkb:Phong_shading
gptkb:Gouraud_shading
gptkbp:replacedBy Phong specular calculation
gptkbp:specularHighlightComputedBy halfway vector
gptkbp:usedFor real-time rendering
gptkbp:usedIn gptkb:Direct3D
gptkb:OpenGL
computer graphics
gptkbp:variant gptkb:Phong_reflection_model
gptkbp:bfsParent gptkb:James_F._Blinn
gptkbp:bfsLayer 5