Blam Engine

GPTKB entity

Statements (67)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:developed_by gptkb:Bungie
gptkbp:features gptkb:C_programming_language
modular architecture
physics simulation
dynamic lighting
real-time shadows
AI navigation
gptkbp:first_released gptkb:2001
gptkbp:has gptkb:visual_effects
gptkb:video_editing_software
gptkb:camera
gptkb:organ
gptkb:sound_design
gptkb:Animation
gptkb:music_charts
gptkb:editor
debugging tools
networking capabilities
resource management
shader programming
post-processing effects
profiling tools
lighting effects
collision detection
input handling
animation blending
visual scripting
custom shaders
environment mapping
particle system
animation retargeting
level streaming
user interface system
AI behavior trees
content pipeline
terrain engine
pathfinding system
https://www.w3.org/2000/01/rdf-schema#label Blam Engine
gptkbp:influenced game development
gptkbp:influenced_by gptkb:Quake_Engine
gptkbp:is_based_on Bungie's previous engines
gptkbp:is_part_of gptkb:Halo_franchise
gptkbp:is_used_in gptkb:Halo:_Fireteam_Raven
gptkb:Halo:_Spartan_Assault
gptkb:Halo:_Spartan_Strike
gptkbp:known_for gptkb:Halo_series
gptkbp:latest_version gptkb:2010
gptkbp:platforms gptkb:PC
gptkb:Xbox
gptkb:Xbox_360
gptkbp:successor gptkb:Blam_Engine_2.0
gptkbp:supports single-player
multiplayer
custom content
modding
gptkbp:used_in gptkb:Halo_2
gptkb:Halo_3:_ODST
gptkb:Halo:_Combat_Evolved
gptkb:Halo:_Reach
gptkb:Halo_3
gptkbp:written_in gptkb:C++
gptkbp:bfsParent gptkb:Halo
gptkb:Halo:_Combat_Evolved
gptkb:Halo:_Reach
gptkb:Halo_4
gptkbp:bfsLayer 4