Statements (53)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:architect |
client-server model
|
gptkbp:community |
modding community
|
gptkbp:communitySupport |
tutorials
fan forums modding tools |
gptkbp:developedBy |
gptkb:Bungie
|
gptkbp:developer |
scripting tools
level editor asset pipeline |
gptkbp:drawings |
particle effects
high-quality textures advanced shaders |
gptkbp:features |
modular architecture
real-time lighting multiplayer support physics simulation dynamic shadows AI scripting |
gptkbp:firstPublished |
2001
2010 |
gptkbp:genre |
first-person shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Blam Engine
|
gptkbp:influenced |
game development
|
gptkbp:influencedBy |
Quake engine
|
gptkbp:legacy |
foundation for future engines
influential_in_FPS_genre |
gptkbp:license |
proprietary
|
gptkbp:notableGames |
Halo: Combat Evolved
Halo 3 Halo 2 Halo: Reach Halo 3: ODST |
gptkbp:performance |
low latency
high frame rates optimized for console |
gptkbp:platforms |
gptkb:Xbox
Windows |
gptkbp:revenue |
2001
|
gptkbp:soundtrack |
voice acting
3D sound dynamic music |
gptkbp:successor |
gptkb:Blam_Engine_2.0
|
gptkbp:supports |
Xbox Live
user-generated content custom content dedicated servers LAN_play |
gptkbp:usedIn |
Halo: Combat Evolved
Halo 3 Halo 2 Halo: Reach Halo 3: ODST |