gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Big_Daddies
|
gptkbp:art_style
|
gptkb:architect
|
gptkbp:character
|
gptkb:Sander_Cohen
gptkb:Brigid_Tenenbaum
gptkb:Jack
gptkb:Photographer
gptkb:Andrew_Ryan
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gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
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gptkb:2_K_Marin
|
gptkbp:engine
|
gptkb:Unreal_Engine_3
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gptkbp:followed_by
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gptkb:Bio_Shock_Infinite
|
gptkbp:game_mechanics
|
gptkb:healthcare_organization
gptkb:spacecraft
gptkb:video_game
gptkb:mythological_figure
gptkb:book
gptkb:museum
gptkb:plasmids
resource management
boss battles
moral dilemmas
visual storytelling
environmental hazards
combat mechanics
environmental storytelling
side quests
difficulty levels
weapon customization
player choice
world-building
narrative-driven
AI companions
enemy types
narrative choices
stealth mechanics
upgrade system
audio logs
tonics
new game plus
atmospheric immersion
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gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
single-player
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:influenced_by
|
gptkb:Fountainhead
gptkb:1984
gptkb:Ayn_Rand
gptkb:H._G._Wells
gptkb:George_Orwell
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
prequel to Bio Shock
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:2_K_Games
|
gptkbp:rating
|
gptkb:75
|
gptkbp:release_date
|
2013-08-12
|
gptkbp:release_platform
|
gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network
gptkb:Steam
|
gptkbp:series
|
gptkb:Bio_Shock
|
gptkbp:setting
|
gptkb:Rapture
|
gptkbp:soundtrack
|
gptkb:original_score_by_Garry_Schyman
|
gptkbp:theme
|
objectivism
genetic modification
utopia vs dystopia
|