gptkbp:instance_of
|
gptkb:battle
|
gptkbp:date
|
gptkb:2021
|
gptkbp:depicts
|
conflict between factions
|
gptkbp:developed_by
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gptkb:343_Industries
|
gptkbp:duration
|
several weeks
|
gptkbp:explores
|
themes of sacrifice
themes of survival
themes of loyalty
|
gptkbp:features
|
gptkb:advanced_technology
gptkb:book
cooperative gameplay
multiplayer elements
new gameplay mechanics
|
gptkbp:has
|
dynamic environments
cinematic cutscenes
|
https://www.w3.org/2000/01/rdf-schema#label
|
Battle of Zeta Halo
|
gptkbp:includes
|
gptkb:weapon
gptkb:automobile
boss battles
new enemies
new allies
|
gptkbp:influences
|
gptkb:Halo_lore
|
gptkbp:involves
|
gptkb:Banished
gptkb:UNSC
AI characters
|
gptkbp:is_celebrated_in
|
Halo community events
|
gptkbp:is_documented_in
|
gptkb:Halo_novels
gptkb:Halo_animated_series
gptkb:Halo_comics
gptkb:Halo_merchandise
|
gptkbp:is_expected_to
|
Halo fans
|
gptkbp:is_influenced_by
|
previous Halo games
|
gptkbp:is_known_for
|
epic battles
rich storytelling
immersive gameplay
|
gptkbp:is_part_of
|
gptkb:Halo_lore
gptkb:Halo_Infinite
|
gptkbp:location
|
gptkb:Zeta_Halo_ring
|
gptkbp:notable_figures
|
gptkb:Master_Chief
gptkb:Atriox
|
gptkbp:outcome
|
control of Zeta Halo
|
gptkbp:part_of
|
gptkb:Halo_franchise
|
gptkbp:published_by
|
gptkb:Xbox_Game_Studios
|
gptkbp:related_to
|
Halo Infinite campaign
|
gptkbp:released
|
gptkb:PC
gptkb:Xbox_One
gptkb:Xbox_Series_X/_S
|
gptkbp:result
|
UNSC victory
|
gptkbp:set_in
|
futuristic universe
science fiction setting
|
gptkbp:significance
|
key event in Halo Infinite
|
gptkbp:tactics
|
combined arms tactics
|
gptkbp:takes_place_in
|
gptkb:Zeta_Halo
|
gptkbp:utilizes
|
open world design
|
gptkbp:bfsParent
|
gptkb:Master_Chief
|
gptkbp:bfsLayer
|
4
|