gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Battle_Isle_series
|
gptkbp:art_style
|
realistic
|
gptkbp:awards
|
gptkb:none
|
gptkbp:campaigns
|
20 hours
|
gptkbp:character_customization
|
limited
|
gptkbp:collects
|
manual save
|
gptkbp:combat_system
|
turn-based
|
gptkbp:community
|
active modding community
|
gptkbp:critical_reception
|
positive reviews
|
gptkbp:developer
|
gptkb:Blue_Byte
|
gptkbp:difficulty
|
multiple
|
gptkbp:environment
|
hexagonal grid
|
gptkbp:fan_base
|
dedicated
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
tactical gameplay
|
gptkbp:game_length
|
varies
|
gptkbp:game_modes
|
single-player and multiplayer
|
gptkbp:gameplay
|
tactical combat
|
gptkbp:genre
|
turn-based strategy
|
gptkbp:graphics
|
2 D isometric
|
gptkbp:has_expansion
|
Battle Isle: Incubation -The Next Generation
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influences
|
gptkb:X-COM_series
|
gptkbp:inspired_by
|
gptkb:Battletech
|
gptkbp:intelligence
|
turn-based
|
gptkbp:involved_units
|
varied
|
gptkbp:legacy
|
cult classic
|
gptkbp:map
|
included
|
gptkbp:mission
|
gptkb:30
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
hotseat
|
gptkbp:narrative_style
|
futuristic war
|
gptkbp:number_of_teams
|
top-down
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:predecessor
|
gptkb:Battle_Isle_2
|
gptkbp:publisher
|
gptkb:THQ
|
gptkbp:release_date
|
gptkb:1997
1997-09-30
|
gptkbp:release_platform
|
gptkb:PC
|
gptkbp:release_year
|
gptkb:1997
|
gptkbp:sequel
|
gptkb:Battle_Isle:_The_Andosia_War
|
gptkbp:series
|
gptkb:Battle_Isle
|
gptkbp:setting
|
sci-fi
|
gptkbp:soundtrack
|
gptkb:musical_composition
|
gptkbp:strategic_importance
|
resource management
|
gptkbp:tutorials
|
gptkb:stock_market_index
|
gptkbp:user_interface
|
point-and-click
|
gptkbp:user_reviews
|
generally positive
|
gptkbp:voice_actor
|
limited
|