Statements (28)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Unity_feature
|
| gptkbp:canBe |
BuildPipeline.BuildAssetBundles
|
| gptkbp:canBeLoadedWith |
UnityWebRequest
WWW class |
| gptkbp:compressionRatio |
gptkb:LZMA
gptkb:LZ4 |
| gptkbp:documentation |
https://docs.unity3d.com/Manual/AssetBundlesIntro.html
|
| gptkbp:enables |
Dynamic content updates
Reduced initial app size |
| gptkbp:encryption |
Yes (custom solutions required)
|
| gptkbp:introducedIn |
Unity 4.x
|
| gptkbp:platform |
gptkb:Android
gptkb:Windows gptkb:iOS gptkb:macOS gptkb:Linux gptkb:WebGL |
| gptkbp:purpose |
Packaging and loading assets at runtime
|
| gptkbp:replacedBy |
Addressable Assets (recommended in newer Unity versions)
|
| gptkbp:supports |
Textures
Models Scenes Audio files Prefabs |
| gptkbp:usedIn |
gptkb:Unity_game_engine
|
| gptkbp:bfsParent |
gptkb:Unity_2019.4
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Asset Bundles
|