gptkbp:instanceOf
|
video game
|
gptkbp:characterDevelopment
|
limited
|
gptkbp:characterTraits
|
limited
|
gptkbp:communitySupport
|
none
limited
|
gptkbp:controls
|
touchscreen
|
gptkbp:criticalReception
|
mixed reviews
|
gptkbp:currency
|
none
|
gptkbp:developer
|
gptkb:Ubisoft
|
gptkbp:director
|
stylized
|
gptkbp:engine
|
Unity
|
gptkbp:environment
|
historical settings
|
gptkbp:fanBase
|
dedicated
|
gptkbp:features
|
puzzles
combat system
parkour mechanics
stealth_mechanics
|
gptkbp:fightingStyle
|
real-time
|
gptkbp:gameFeatures
|
single-player
open world
linear progression
|
gptkbp:gameLength
|
approximately 10 hours
|
gptkbp:genre
|
action-adventure
|
gptkbp:hasContent
|
No
|
gptkbp:influences
|
politics
mythology
philosophy
technology
historical events
|
gptkbp:inspiration
|
gptkb:Assassin's_Creed_series
|
gptkbp:legacy
|
part_of_Assassin's_Creed_franchise
|
gptkbp:localNames
|
multiple languages
|
gptkbp:mainCharacter
|
Shay_Cormac
|
gptkbp:merchandising
|
limited
|
gptkbp:multiplayer
|
No
|
gptkbp:narrativeStyle
|
historical fiction
cinematic
|
gptkbp:notable_event
|
available
|
gptkbp:platforms
|
iOS
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:relatedEvent
|
none
|
gptkbp:releaseDate
|
2013-01-01
|
gptkbp:releaseRegion
|
Worldwide
|
gptkbp:sequel
|
gptkb:Assassin's_Creed_IV:_Black_Flag
gptkb:Assassin's_Creed:_Rogue
|
gptkbp:series
|
gptkb:Assassin's_Creed
|
gptkbp:setting
|
gptkb:Assassin's_Creed_universe
|
gptkbp:soundtrack
|
original score
|
gptkbp:style
|
2D graphics
|
gptkbp:targetAudience
|
mobile gamers
|
gptkbp:updates
|
none
|
gptkbp:userInterface
|
touch-based
|
gptkbp:voiceActor
|
present
|