Statements (55)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Render_Ware
|
gptkbp:acquired_by |
gptkb:Autodesk
|
gptkbp:developed_by |
Solid Angle
|
gptkbp:features |
motion blur
depth of field global illumination AOVs (Arbitrary Output Variables) subsurface scattering |
gptkbp:first_released |
gptkb:2012
|
gptkbp:has_documentation |
tutorials
API references community forums online manuals |
gptkbp:has_integration_with |
gptkb:Cinema_4_D
gptkb:Blender Nuke |
gptkbp:has_performance |
scalability
memory efficiency high-quality output fast rendering times |
https://www.w3.org/2000/01/rdf-schema#label |
Arnold Renderer
|
gptkbp:is_compatible_with |
gptkb:Houdini
gptkb:3ds_Max gptkb:Maya |
gptkbp:is_known_for |
flexibility
robustness ease of use photorealistic rendering |
gptkbp:is_used_in |
gptkb:video_games
gptkb:television_series advertisements feature films |
gptkbp:license |
subscription-based
perpetual license |
gptkbp:provides |
interactive rendering
rendering optimization tools scene assembly shader network |
gptkbp:supports |
gptkb:Open_VDB
ray tracing multi-threading USD (Universal Scene Description) cloud rendering distributed rendering |
gptkbp:used_in |
film production
|
gptkbp:user_base |
gptkb:game_developers
gptkb:Animation visual effects artists architectural visualizers |
gptkbp:uses |
GPU rendering
|
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:3ds_Max_Design
gptkb:Autodesk_3ds_Max_Design gptkb:SIGGRAPH_Awards |
gptkbp:bfsLayer |
6
|