Arizona Sunshine: The Last Stand
GPTKB entity
Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
realistic
|
gptkbp:community |
active player base
|
gptkbp:developer |
gptkb:Vertigo_Games
|
gptkbp:dlc |
additional content available
|
gptkbp:game_awards |
nominated for VR awards
|
gptkbp:game_engine |
gptkb:Unreal_Engine_4
|
gptkbp:game_features |
gptkb:virtual_reality
gptkb:seasonal_events gptkb:multiplayer_modes gptkb:puzzles gptkb:missions gptkb:voice_acting community events customization options dynamic environments environmental hazards achievements cooperative gameplay environmental storytelling day-night cycle dynamic weather leaderboards realistic physics realistic graphics interactive objects team-based gameplay immersive gameplay crafting system skill trees AI enemies story-driven gameplay loot system co-op missions varied enemy types progression system survival elements wave-based combat VR immersion |
gptkbp:game_length |
varies by player
|
gptkbp:game_mechanics |
gptkb:exploration
resource management combat mechanics weapon crafting zombie survival |
gptkbp:game_mode |
multiplayer
|
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
gptkb:first-person_shooter
|
gptkbp:narrative |
zombie apocalypse
|
gptkbp:platform |
gptkb:PC
gptkb:Play_Station_VR |
gptkbp:publisher |
gptkb:Vertigo_Games
|
gptkbp:release_date |
December 2020
|
gptkbp:sequel |
gptkb:Arizona_Sunshine
|
gptkbp:setting |
post-apocalyptic
|
gptkbp:sound |
immersive sound design
|
gptkbp:system_requirements |
VR headset required
|
gptkbp:updates |
regular content updates
|
gptkbp:bfsParent |
gptkb:Arizona_Sunshine
|
gptkbp:bfsLayer |
5
|