gptkbp:instance_of
|
gptkb:software
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Core_Image_7.0
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gptkbp:developed_by
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gptkb:Apple_Inc.
|
gptkbp:enables
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real-time rendering
advanced visual effects
|
gptkbp:enhances
|
User interface design
Visual storytelling
|
gptkbp:facilitates
|
Game development
App development
|
https://www.w3.org/2000/01/rdf-schema#label
|
Apple's graphics framework
|
gptkbp:integrates_with
|
gptkb:Objective-C
gptkb:Swift
|
gptkbp:introduced
|
gptkb:i_OS_8
gptkb:mac_OS_Yosemite
|
gptkbp:is_compatible_with
|
gptkb:i_OS_14
gptkb:mac_OS_Big_Sur
Metal 2
|
gptkbp:is_designed_for
|
high-performance graphics
|
gptkbp:is_documented_in
|
Apple Developer Documentation
|
gptkbp:is_optimized_for
|
Apple hardware
|
gptkbp:is_part_of
|
Apple ecosystem
|
gptkbp:is_supported_by
|
gptkb:smartphone
gptkb:Mac
gptkb:i_Pad
|
gptkbp:is_used_by
|
Game developers
App developers
|
gptkbp:offers
|
Shader programming
Compute shaders
Graphics AP Is
|
gptkbp:provides
|
GPU acceleration
Cross-platform compatibility
3 D graphics rendering
2 D graphics rendering
|
gptkbp:replaced_by
|
gptkb:chess_match
|
gptkbp:supports
|
gptkb:Reality_Kit
gptkb:Scene_Kit
gptkb:Sprite_Kit
gptkb:Metal
gptkb:software
gptkb:technology
gptkb:chess_match
Metal Performance Shaders
|
gptkbp:used_in
|
gptkb:smartphone
gptkb:CEO
|
gptkbp:utilizes
|
GPU resources
|