Statements (51)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Graphics_Processing_Unit
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Qualcomm_Snapdragon_720_G
|
gptkbp:architectural_style |
gptkb:Adreno
|
gptkbp:features |
HDR gaming
AI enhancements dynamic resolution scaling variable rate shading low-latency gaming adaptive shading enhanced graphics effects power-efficient design |
gptkbp:graphics |
gptkb:chess_match
|
https://www.w3.org/2000/01/rdf-schema#label |
Adreno 618 GPU
|
gptkbp:manufacturer |
gptkb:Qualcomm
|
gptkbp:performance |
up to 30% better than Adreno 612
|
gptkbp:population |
up to 16
|
gptkbp:power_consumption |
optimized for mobile devices
|
gptkbp:ram |
up to 25.6 GB/s
|
gptkbp:release_year |
gptkb:2018
|
gptkbp:speed |
up to 750 M Hz
|
gptkbp:successor |
gptkb:Adreno_620
|
gptkbp:supports |
gptkb:Open_CL_2.0
gptkb:Vulkan_1.1 gptkb:Direct_X_12 image processing real-time ray tracing post-processing effects multi-threading machine learning tasks mobile gaming high refresh rate displays advanced shading techniques ambient occlusion shadow mapping texture filtering high-quality textures multi-display setups anti-aliasing techniques high dynamic range (HDR) content 3 D graphics rendering GPU-accelerated video decoding 4 K video playback Open GLES 3.2 AR/ VR applications GPU compute frame buffer compression |
gptkbp:used_in |
gptkb:Snapdragon_675
mid-range smartphones gaming smartphones |
gptkbp:video_output |
gptkb:ASTC
|