gptkbp:instance_of
|
gptkb:Graphics_Processing_Unit
|
gptkbp:acceleration
|
gptkb:Yes
|
gptkbp:anti_aliasing_support
|
MSAA
|
gptkbp:api
|
gptkb:Open_CL
Open CL 1.1
|
gptkbp:architecture
|
gptkb:ARM_architecture
|
gptkbp:clock_speed
|
600 MHz
|
gptkbp:direct_xsupport
|
gptkb:Direct_X_11
|
gptkbp:driver
|
gptkb:Yes
|
gptkbp:geometry_shader
|
No
|
gptkbp:gpu
|
gptkb:16
|
gptkbp:gpuarchitecture
|
gptkb:Midgard
|
gptkbp:graphics
|
gptkb:Open_GL
|
gptkbp:has_programs
|
Mali SDK
|
gptkbp:has_units
|
gptkb:4
8
|
https://www.w3.org/2000/01/rdf-schema#label
|
ARM Mali-T604
|
gptkbp:hyper_threading
|
gptkb:Yes
|
gptkbp:image_processing
|
gptkb:Yes
Anisotropic filtering
|
gptkbp:is_integrated_with
|
Open GL ES 2.0/3.0
|
gptkbp:manufacturer
|
gptkb:ARM
|
gptkbp:manufacturing_process
|
28 nm
|
gptkbp:market_segment
|
Mobile and embedded
|
gptkbp:memory_type
|
LPDDR2/ DDR3
|
gptkbp:notable_technology
|
Smartphones and tablets
|
gptkbp:number_of_cores
|
gptkb:4
|
gptkbp:open_glsupport
|
gptkb:Open_GL_ES_3.0
|
gptkbp:performance
|
gptkb:High
High performance in mobile gaming
|
gptkbp:population_density
|
12 GPixel/s
24 GVertex/s
|
gptkbp:power_consumption
|
< 1 W
|
gptkbp:predecessor
|
gptkb:ARM_Mali-400
|
gptkbp:ram
|
12.8 GB/s
|
gptkbp:ray_tracing_support
|
No
|
gptkbp:release_date
|
gptkb:2012
|
gptkbp:render_output
|
gptkb:4
|
gptkbp:shader_model
|
Shader Model 5.0
|
gptkbp:successor
|
gptkb:ARM_Mali-T760
|
gptkbp:support
|
gptkb:H.264
gptkb:VP9
gptkb:VP8
H.265
|
gptkbp:supports
|
HD video playback
3 D graphics
GPU compute
|
gptkbp:tessellation
|
No
|
gptkbp:thermal_design_power
|
< 1 W
|
gptkbp:used_in
|
Mobile devices
|
gptkbp:video_output
|
gptkb:Yes
ETC2/ EAC
|
gptkbp:virtualization_support
|
No
|
gptkbp:vrready
|
gptkb:Mali
|
gptkbp:bfsParent
|
gptkb:Adreno_320
|
gptkbp:bfsLayer
|
6
|