3 D Tic Tac Toe

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Tic_Tac_Toe
gptkbp:developed_by various game designers
gptkbp:dimensions gptkb:3
gptkbp:finale_date align three markers
gptkbp:first_appearance 1990s
gptkbp:gameplay develops problem-solving skills
can be enjoyed by all ages
encourages strategic thinking
requires practice to master
has a learning curve
can be played in teams
can be played casually or competitively
can be played solo against AI
improves cognitive abilities
gptkbp:genre gptkb:battle
gptkbp:has_gameplay_element gptkb:Ability
gptkb:battle
gptkbp:has_variants gptkb:N-dimensional_Tic_Tac_Toe
different rules
different grid sizes
https://www.w3.org/2000/01/rdf-schema#label 3 D Tic Tac Toe
gptkbp:is_available_on gptkb:multiple_platforms
gptkbp:is_influenced_by gptkb:Mathematician
gptkb:battle
gptkbp:is_known_for complexity compared to 2 D version
gptkbp:is_often_compared_to gptkb:Othello
gptkb:Connect_Four
gptkbp:is_often_used_in children and adults
gptkbp:is_played_by gptkb:newspaper
gptkb:smartphone
gptkb:sports_event
gptkb:computer
casual settings
online
custom rules
offline
AI opponents
human opponents
competitive settings
physical pieces
virtual pieces
gptkbp:is_popular_in board game enthusiasts
gptkbp:is_similar_to gptkb:Tic_Tac_Toe
gptkbp:number_of_teams 2
gptkbp:position 3x3x3
gptkbp:requires critical thinking
spatial reasoning
gptkbp:strategic_importance high
gptkbp:tactics blocking opponent's moves
gptkbp:type_of abstract strategy game
gptkbp:was_a_turning_point_for gptkb:theorem