Statements (13)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:software
|
| gptkbp:category |
graphics programming
|
| gptkbp:compatibleWith |
gptkb:Universal_Render_Pipeline
|
| gptkbp:developedBy |
gptkb:Unity_Technologies
|
| gptkbp:enables |
real-time shader editing
|
| gptkbp:introducedIn |
gptkb:Unity_2019.2
|
| gptkbp:partOf |
gptkb:Unity_Engine
|
| gptkbp:supports |
visual programming
|
| gptkbp:usedFor |
creating 2D shaders
|
| gptkbp:usedIn |
game development
|
| gptkbp:bfsParent |
gptkb:Unity_2D_Renderer
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
2D Shader Graph
|