Triple
T4198079
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Call of Duty: Modern Warfare 3 |
E86000
|
entity |
| Predicate | gameEngine |
P26587
|
FINISHED |
| Object | IW 5.0 engine |
E266240
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: IW 5.0 engine | Statement: [Call of Duty: Modern Warfare 3, gameEngine, IW 5.0 engine]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: IW 5.0 engine Context triple: [Call of Duty: Modern Warfare 3, gameEngine, IW 5.0 engine]
-
A.
IW engine
chosen
The IW engine is a proprietary game engine developed by Infinity Ward and used across multiple Call of Duty titles, including those created by Treyarch.
-
B.
Decima engine
Decima engine is a proprietary game engine developed by Guerrilla Games, known for powering visually advanced titles such as Horizon Zero Dawn, Death Stranding, and other PlayStation exclusives.
-
C.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
D.
CryEngine 3
CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
-
E.
Velocity Engine
Velocity Engine is Apple’s marketing name for the AltiVec vector processing unit used to accelerate multimedia and scientific computations in PowerPC-based Macs.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69aed93b89f48190a31f6d57c760e42f |
completed | March 9, 2026, 2:29 p.m. |
| NER | Named-entity recognition | batch_69af0360bc8081908ceb2483eef89174 |
completed | March 9, 2026, 5:29 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69b58a12c11481908033229ecf90c9f9 |
completed | March 14, 2026, 4:17 p.m. |
Created at: March 9, 2026, 3:48 p.m.