Triple
T35053626
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Emotion Engine |
E1011399
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | PlayStation 2 hardware component |
C63485
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: PlayStation 2 hardware component Context triple: [Emotion Engine, instanceOf, PlayStation 2 hardware component]
-
A.
PlayStation 2 game
A PlayStation 2 game is an interactive software title designed to run on Sony's PlayStation 2 console, utilizing its hardware capabilities for entertainment through gameplay, graphics, and audio.
-
B.
PlayStation 3 game
A PlayStation 3 game is an interactive software title designed to run on Sony's PlayStation 3 console, utilizing its hardware capabilities for entertainment through graphics, audio, and gameplay.
-
C.
PlayStation game
A PlayStation game is an interactive digital entertainment software title designed to run on Sony's PlayStation consoles, utilizing their specific hardware, controllers, and online services.
-
D.
seventh-generation video game console
A seventh-generation video game console is a home or handheld gaming system released roughly between 2005 and 2012 that introduced widespread HD graphics, online gaming services, motion controls, and multimedia capabilities beyond traditional gameplay.
-
E.
Wii system software component
A Wii system software component is a modular part of the Wii console’s operating environment responsible for managing core functions such as the user interface, system settings, hardware interaction, and application or channel execution.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76dcfdda48190b1ebae5da8b54f12 |
completed | May 3, 2026, 3:46 p.m. |
Created at: May 3, 2026, 4:01 p.m.