Triple
T3304349
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bertrand Meyer |
E69410
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
Touch of Class: Learning to Program Well with Objects and Contracts
"Touch of Class: Learning to Program Well with Objects and Contracts" is a computer science textbook by Bertrand Meyer that teaches object-oriented programming and software correctness using the Design by Contract methodology.
|
E347710
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Touch of Class: Learning to Program Well with Objects and Contracts | Statement: [Bertrand Meyer, notableWork, Touch of Class: Learning to Program Well with Objects and Contracts]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Touch of Class: Learning to Program Well with Objects and Contracts Context triple: [Bertrand Meyer, notableWork, Touch of Class: Learning to Program Well with Objects and Contracts]
-
A.
Modularity, Objects, and State
"Modularity, Objects, and State" is a chapter in the classic computer science textbook *Structure and Interpretation of Computer Programs* that explores how to structure programs using modular design, data abstraction, and mutable state, including object-oriented techniques.
-
B.
OOPSLA
OOPSLA is a premier academic conference focused on programming languages and object-oriented software development, organized under the ACM SIGPLAN umbrella.
-
C.
Design Patterns: Elements of Reusable Object-Oriented Software
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
-
D.
No Silver Bullet: Essence and Accidents of Software Engineering
"No Silver Bullet: Essence and Accidents of Software Engineering" is a seminal essay arguing that no single technology or practice will yield dramatic, order-of-magnitude improvements in software productivity, reliability, or simplicity.
-
E.
Algorithms + Data Structures = Programs
"Algorithms + Data Structures = Programs" is a classic computer science textbook by Niklaus Wirth that systematically teaches how combining appropriate data structures with algorithms leads to effective and efficient programs.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Touch of Class: Learning to Program Well with Objects and Contracts Triple: [Bertrand Meyer, notableWork, Touch of Class: Learning to Program Well with Objects and Contracts]
Generated description
"Touch of Class: Learning to Program Well with Objects and Contracts" is a computer science textbook by Bertrand Meyer that teaches object-oriented programming and software correctness using the Design by Contract methodology.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Touch of Class: Learning to Program Well with Objects and Contracts Target entity description: "Touch of Class: Learning to Program Well with Objects and Contracts" is a computer science textbook by Bertrand Meyer that teaches object-oriented programming and software correctness using the Design by Contract methodology.
-
A.
Modularity, Objects, and State
"Modularity, Objects, and State" is a chapter in the classic computer science textbook *Structure and Interpretation of Computer Programs* that explores how to structure programs using modular design, data abstraction, and mutable state, including object-oriented techniques.
-
B.
OOPSLA
OOPSLA is a premier academic conference focused on programming languages and object-oriented software development, organized under the ACM SIGPLAN umbrella.
-
C.
Design Patterns: Elements of Reusable Object-Oriented Software
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
-
D.
No Silver Bullet: Essence and Accidents of Software Engineering
"No Silver Bullet: Essence and Accidents of Software Engineering" is a seminal essay arguing that no single technology or practice will yield dramatic, order-of-magnitude improvements in software productivity, reliability, or simplicity.
-
E.
Algorithms + Data Structures = Programs
"Algorithms + Data Structures = Programs" is a classic computer science textbook by Niklaus Wirth that systematically teaches how combining appropriate data structures with algorithms leads to effective and efficient programs.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ad859f218081909458d2cebbf57565 |
completed | March 8, 2026, 2:20 p.m. |
| NER | Named-entity recognition | batch_69adb0c8179081908a2595d1fdb7560a |
completed | March 8, 2026, 5:24 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69b2f3e383088190a056ca793ebf4ffe |
completed | March 12, 2026, 5:12 p.m. |
| NEDg | Description generation | batch_69b2f9fb060881909dd940c69cf4a12e |
completed | March 12, 2026, 5:38 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69b3137bf988819080cef6c1946ec622 |
completed | March 12, 2026, 7:26 p.m. |
Created at: March 8, 2026, 3:11 p.m.