Triple

T1793159
Position Surface form Disambiguated ID Type / Status
Subject Atari deep Q-network E39543 entity
Predicate introducedInPaper P513 FINISHED
Object Playing Atari with Deep Reinforcement Learning E39543 NE FINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Playing Atari with Deep Reinforcement Learning | Statement: [Atari deep Q-network, introducedInPaper, Playing Atari with Deep Reinforcement Learning]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Playing Atari with Deep Reinforcement Learning
Context triple: [Atari deep Q-network, introducedInPaper, Playing Atari with Deep Reinforcement Learning]
  • A. Atari deep Q-network chosen
    The Atari deep Q-network is a pioneering deep reinforcement learning system that learned to play a wide range of Atari 2600 video games directly from raw pixels at human-level or better performance.
  • B. Arcade Learning Environment
    Arcade Learning Environment is a widely used research platform that provides a suite of Atari 2600 games for developing and evaluating reinforcement learning algorithms.
  • C. Dueling DQN
    Dueling DQN is a deep reinforcement learning algorithm that separates state-value and advantage estimations within its neural network architecture to improve learning efficiency and stability over standard DQN.
  • D. Prioritized Experience Replay DQN
    Prioritized Experience Replay DQN is a variant of the Deep Q-Network algorithm that improves learning efficiency by sampling more informative experiences with higher priority from the replay buffer.
  • E. Generalized Advantage Estimation
    Generalized Advantage Estimation is a reinforcement learning technique that reduces variance and improves sample efficiency in policy gradient methods by cleverly estimating the advantage function over multiple time scales.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: introducedInPaper
Context triple: [Atari deep Q-network, introducedInPaper, Playing Atari with Deep Reinforcement Learning]
  • A. introduced chosen
    Indicates that one entity caused another entity to become known, presented, or brought into use for the first time to a person, group, or context.
  • B. proposedInYear
    Indicates that something, such as a plan, idea, or piece of legislation, was formally put forward or suggested in a specific calendar year.
  • C. introducedInYear
    Indicates the year in which something was first introduced, launched, or made available.
  • D. introducedFor
    Indicates that one entity was presented or brought to the attention of another entity for a specific purpose or role.
  • E. initialPublication
    Indicates the relationship in which a work is first formally published or made publicly available.
  • F. None of above.

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a88631854081909723959921e45c2b completed March 4, 2026, 7:21 p.m.
NER Named-entity recognition batch_69ab61b6ea188190aab9fb839bf1e367 completed March 6, 2026, 11:22 p.m.
NED1 Entity disambiguation (via context triple) batch_69adb5d26afc81909675064289d3a5b8 completed March 8, 2026, 5:45 p.m.
PD Predicate disambiguation batch_69aa61d2f7a8819090301f92d3e358c7 completed March 6, 2026, 5:10 a.m.
Created at: March 4, 2026, 7:32 p.m.