Triple

T11563264
Position Surface form Disambiguated ID Type / Status
Subject Call of Duty: Infinite Warfare (support studio) E274193 entity
Predicate gameEngineOfSupportedGame P26587 FINISHED
Object IW engine E266240 NE FINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: IW engine | Statement: [Call of Duty: Infinite Warfare (support studio), gameEngineOfSupportedGame, IW engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: IW engine
Context triple: [Call of Duty: Infinite Warfare (support studio), gameEngineOfSupportedGame, IW engine]
  • A. IW engine chosen
    The IW engine is a proprietary game engine developed by Infinity Ward and used across multiple Call of Duty titles, including those created by Treyarch.
  • B. IW 2.0
    IW 2.0 is a specific release of the IW engine software, representing an updated iteration with improvements and new features over earlier versions.
  • C. IW
    IW is the common abbreviation for Infinity Ward, a prominent video game developer best known for creating the Call of Duty franchise.
  • D. Void Engine
    Void Engine is a proprietary game engine developed by Arkane Studios, known for powering visually rich, immersive first-person games like Dishonored 2 and Deathloop.
  • E. BI Engine
    BI Engine is an in-memory analysis service for Google BigQuery that accelerates and optimizes interactive business intelligence and dashboard queries.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameEngineOfSupportedGame
Context triple: [Call of Duty: Infinite Warfare (support studio), gameEngineOfSupportedGame, IW engine]
  • A. supportsGameEngine
    Indicates that one entity provides compatibility, functionality, or resources necessary for the operation or integration of a particular game engine.
  • B. gameEngine chosen
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • C. notableGameEngineFor
    Indicates that a particular game engine is especially recognized or significant for developing or powering a given game or set of games.
  • D. notableGameSupport
    Indicates that an entity is recognized for providing significant support or contribution to a particular game.
  • E. hasGameType
    Indicates that an entity (such as a game or match) is associated with a specific category or type of game.
  • F. None of above.

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aae5ac3c81908d2b0a3a665665b2 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d88dd2016481909b33848af3d1d6c1 completed April 10, 2026, 5:42 a.m.
NED1 Entity disambiguation (via context triple) batch_69e8a75e4c1c81909eac9ebaf66e9ab8 completed April 22, 2026, 10:47 a.m.
PD Predicate disambiguation batch_69d85dc3fc2c8190bed7e2111301a77c completed April 10, 2026, 2:17 a.m.
Created at: April 8, 2026, 9:37 p.m.