Random triples
| Subject | Object |
|---|---|
| gptkb:Sega_Y_Board | sprite scaling |
| gptkb:Sega_Naomi_2 | multi-texturing |
| gptkb:Sega_Model_3 | gptkb:Gouraud_shading |
| gptkb:Sega_Y_Board | sprite rotation |
| gptkb:Sega_Model_3 | real-time lighting |
| gptkb:Sega_Model_3 | alpha blending |
| gptkb:Sega_NAOMI_2 | hardware T&L |
| gptkb:Sega_Model_3 | anti-aliasing |
| gptkb:Sega_Model_3 | hardware texture mapping |
| gptkb:Sega_Model_3 | specular highlights |
| gptkb:Sega_NAOMI_2 | bump mapping |
| gptkb:Sega_Naomi_2 | hardware T&L |
| gptkb:Sega_NAOMI_2 | anti-aliasing |
| gptkb:Sega_Naomi_2 | bump mapping |
| gptkb:Sega_Model_3 | fog effects |
| gptkb:Sega_Model_3 | z-buffering |
| gptkb:Sega_Y_Board | multiple background layers |