gameModeDesign

P99600
predicate

Indicates that one entity defines or specifies the rules, structure, or configuration of a particular game mode for another entity.

All labels observed (2)

Label Occurrences
gameModeDesign canonical 2
gameModeDesigned 2

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: gameModeDesign
Generated description
Indicates that one entity defines or specifies the rules, structure, or configuration of a particular game mode for another entity.

Sample triples (4)

Subject Object
IW
surface form: Infinity Ward
single-player campaigns
IW
surface form: Infinity Ward
cooperative modes
Jason Blundell cooperative Zombies mode via predicate surface "gameModeDesigned"
Jason Blundell Easter egg quest design in Zombies via predicate surface "gameModeDesigned"