Statements (62)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
surreal
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Ebb_Software
|
gptkbp:game_engine |
gptkb:Unreal_Engine_4
|
gptkbp:game_features |
gptkb:healthcare_organization
interactive environments inventory management resource management boss battles dark themes symbolism visual storytelling puzzle elements environmental hazards first-person perspective character customization interactive storytelling player agency immersive storytelling realistic physics narrative depth hidden secrets visual puzzles crafting system dynamic lighting inventory system combat strategy exploration elements exploration rewards enemy encounters narrative choices stealth mechanics immersive world atmospheric sound design atmospheric graphics lore discovery unique enemies challenging puzzles unique art direction |
gptkbp:game_length |
approximately 8-10 hours
|
gptkbp:game_mechanics |
gptkb:spacecraft
combat puzzle-solving |
gptkbp:genre |
gptkb:legal_case
|
https://www.w3.org/2000/01/rdf-schema#label |
the Scorn
|
gptkbp:inspiration |
gptkb:H._R._Giger
gptkb:Zdzisław_Beksiński |
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
environmental storytelling
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_Series_X/_S |
gptkbp:produced_by |
completed
|
gptkbp:publisher |
gptkb:Ebb_Software
|
gptkbp:release_date |
October 14, 2022
|
gptkbp:release_platform |
gptkb:Xbox_Game_Pass
gptkb:PC |
gptkbp:setting |
gptkb:film
|
gptkbp:soundtrack |
ambient music
|
gptkbp:bfsParent |
gptkb:Forsaken_expansion
|
gptkbp:bfsLayer |
4
|