Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:fictional_universe
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Shrine_of_Molag_Bal
|
gptkbp:associated_with |
gptkb:The_Elder_Scrolls
|
gptkbp:conflict |
Elder Scrolls narratives
|
gptkbp:contains |
gptkb:Monarch
|
gptkbp:depicted_in |
Elder Scrolls artwork
a realm of madness and despair |
gptkbp:features |
various realms
|
gptkbp:governed_by |
gptkb:Daedric_Lords
|
https://www.w3.org/2000/01/rdf-schema#label |
the Plane of Oblivion
|
gptkbp:is_a_backdrop_for |
gptkb:book
|
gptkbp:is_a_place_for |
gptkb:power_struggles
the rules of reality are bent unpredictable events quests in Elder Scrolls games the Daedra thrive |
gptkbp:is_a_source_of |
gptkb:artifact
legendary stories |
gptkbp:is_accessible_by |
Oblivion Gates
|
gptkbp:is_characterized_by |
its surreal landscapes
|
gptkbp:is_explored_in |
various Elder Scrolls games
Elder Scrolls fan theories players in The Elder Scrolls IV: Oblivion |
gptkbp:is_inhabited_by |
gptkb:Monarch
|
gptkbp:is_known_for |
unique architecture
its chaotic nature dangerous inhabitants |
gptkbp:is_linked_to |
the concept of death
|
gptkbp:is_often_associated_with |
a realm of nightmares
madness and chaos Elder Scrolls dialogue |
gptkbp:is_often_compared_to |
the mortal plane
|
gptkbp:is_often_depicted_as |
dark themes
a place of exile a place of temptation |
gptkbp:is_referenced_in |
gptkb:mythological_figure
|
gptkbp:kingdom |
gptkb:Shivering_Isles
is often misunderstood is rich in history is visually striking time behaves differently is filled with danger offers unique rewards is integral to the plot is filled with mysteries is explored by scholars tests the player's skills is feared by mortals challenges the player |
gptkbp:major_city |
Elder Scrolls games
|
gptkbp:rival |
Mundus
|
gptkbp:setting |
gptkb:The_Elder_Scrolls_IV:_Oblivion
moral dilemmas epic battles Daedric quests epic quests. |
gptkbp:significance |
gptkb:mythological_figure
|
gptkbp:thematic_element |
Elder Scrolls mythology
|
gptkbp:theme |
Elder Scrolls storytelling
|