room-scale VR

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instanceOf virtual reality
gptkbp:aimsTo social interaction
gptkbp:allows user movement
gptkbp:compatibleWith gptkb:VR_headsets
gptkbp:competitors technology
gptkbp:createdBy virtual environments
gptkbp:enhances physical interaction
gptkbp:features gptkb:HTC_Vive
gptkb:PlayStation_VR
Oculus Rift
Valve Index
fitness games
escape rooms
enhances user experience
requires calibration.
social_VR_platforms
gptkbp:has_a_focus_on research and development
gptkbp:hasDepartment room size
gptkbp:hasExperienceIn arcades
https://www.w3.org/2000/01/rdf-schema#label room-scale VR
gptkbp:impact haptic feedback
gptkbp:includes motion controllers
gptkbp:influenced user feedback
advancements in hardware
gptkbp:is_a entertainment technology
gptkbp:is_a_platform_for live events
gptkbp:is_a_subject_of computer science
promotes physical activity
gptkbp:is_a_time_for cultural experiences
interactive learning
storytelling
user engagement
remote collaboration
cognitive training
gptkbp:is_a_tool_for scientific research
artistic expression
gptkbp:is_designed_to interactive experiences
gptkbp:is_part_of mixed reality
the gaming industry
the future of entertainment
the_VR_ecosystem
gptkbp:is_popular_among gaming
gptkbp:is_supported_by SteamVR
gptkbp:is_used_in education
therapy
team-building activities
virtual tours
simulation training
fitness applications
gptkbp:isUsedFor augmented reality
gptkbp:leads motion sickness
gptkbp:produces various companies
gptkbp:provides immersive experience
gptkbp:requires sensors
sufficient space
gptkbp:trends is growing in popularity
gptkbp:uses tracking technology
gptkbp:usesTechnology architecture visualization