gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:affects
|
beeps and boops
|
gptkbp:championship
|
gptkb:sports_event
|
gptkbp:community
|
retro gaming enthusiasts
|
gptkbp:community_events
|
arcade tournaments
|
gptkbp:controls
|
gptkb:video_game
|
gptkbp:cultural_impact
|
video game history
|
gptkbp:developer
|
gptkb:video_game
|
gptkbp:difficulty
|
increasing levels
|
gptkbp:enemy
|
various tank models
|
gptkbp:environment
|
desert terrain
|
gptkbp:events
|
enemy waves
|
gptkbp:feedback
|
score display
|
gptkbp:game_length
|
arcade session
|
gptkbp:game_mechanics
|
simple controls
tank movement
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:graphics
|
vector-based
3 D wireframe
|
gptkbp:home_stadium
|
standard cabinet
|
https://www.w3.org/2000/01/rdf-schema#label
|
original Battlezone
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced
|
arcade culture
modern FPS games
tank video games
|
gptkbp:influenced_by
|
gptkb:battle
tank simulation
|
gptkbp:inspired
|
virtual reality games
|
gptkbp:intelligence
|
enemy tanks
|
gptkbp:legacy
|
cult classic
influential title
|
gptkbp:mechanics
|
basic collision detection
|
gptkbp:merchandise
|
gptkb:museum
|
gptkbp:multiplayer
|
gptkb:collaboration
|
gptkbp:narrative_style
|
gptkb:none
|
gptkbp:notable_for
|
vector graphics
|
gptkbp:number_of_teams
|
1-2
|
gptkbp:objective
|
destroy enemy tanks
|
gptkbp:platform
|
gptkb:video_game
|
gptkbp:power_ups
|
gptkb:none
|
gptkbp:prize_money
|
high scores
|
gptkbp:release_year
|
gptkb:1980
|
gptkbp:released
|
various platforms
|
gptkbp:remake
|
gptkb:2016
gptkb:Battlezone_(2016)
|
gptkbp:setting
|
futuristic battlefield
|
gptkbp:soundtrack
|
electronic music
|
gptkbp:successor
|
gptkb:Battlezone_2:_Combat_Commander
|
gptkbp:updates
|
gptkb:none
|
gptkbp:user_interface
|
minimalistic
|
gptkbp:viewpoint
|
first-person
|
gptkbp:bfsParent
|
gptkb:Battlezone_Gold_Edition
|
gptkbp:bfsLayer
|
7
|