gptkbp:instanceOf
|
game development framework
|
gptkbp:category
|
gptkb:software
piston engine
|
gptkbp:developer
|
gptkb:Mario_Zechner
gptkb:Nathan_Sweet
team of contributors
|
gptkbp:feature
|
cross-platform
asset management
file I/O
Tiled map support
animation support
audio support
box2d integration
input handling
particle effects
scene graph
extensible
OpenGL rendering
physics integration
|
gptkbp:firstReleased
|
2009
|
https://www.w3.org/2000/01/rdf-schema#label
|
libGDX
|
gptkbp:license
|
gptkb:Apache_License_2.0
|
gptkbp:notableProject
|
gptkb:gdx-ai
gptkb:gdx-backend-android
gptkb:gdx-backend-html
gptkb:gdx-backend-ios
gptkb:gdx-backend-lwjgl
gptkb:gdx-box2d
gptkb:gdx-bullet
gptkb:gdx-controllers
gptkb:gdx-freetype
gptkb:gdx-jnigen
gptkb:gdx-tools
|
gptkbp:openSource
|
true
|
gptkbp:platform
|
gptkb:Android
gptkb:Windows
gptkb:iOS
gptkb:macOS
gptkb:website
gptkb:HTML5
gptkb:Linux
Mobile
Desktop
Browser
|
gptkbp:programmingLanguage
|
gptkb:Java
gptkb:Clojure
gptkb:Kotlin
gptkb:Scala
|
gptkbp:repository
|
https://github.com/libgdx/libgdx
|
gptkbp:supports
|
2D game development
3D game development
|
gptkbp:usedFor
|
gptkb:simulation
prototyping
video game development
|
gptkbp:website
|
https://libgdx.com/
|
gptkbp:writtenBy
|
gptkb:Java
|
gptkbp:bfsParent
|
gptkb:Slay_the_Spire
|
gptkbp:bfsLayer
|
6
|