Statements (50)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game design
|
gptkbp:controls |
gamepad
|
gptkbp:cultural_impact |
nostalgia factor
influenced indie games retro gaming resurgence |
gptkbp:developer |
SNES_Development_Kit
|
gptkbp:distribution |
digital downloads
cartridges |
gptkbp:fanBase |
active
|
gptkbp:game_features |
D-pad
shoulder buttons action buttons |
gptkbp:game_mechanics |
community projects
2D side-scrolling puzzle-solving turn-based combat real-time action archival efforts |
gptkbp:genre |
action-adventure
platformers various genres RPGs puzzle games |
https://www.w3.org/2000/01/rdf-schema#label |
game design for SNES
|
gptkbp:influence |
modern game design
|
gptkbp:legacy |
cult following
remakes and remasters inspired sequels |
gptkbp:maximum_speed |
limited processing power
limited memory |
gptkbp:multiplayer |
limited
|
gptkbp:narrativeStyle |
character development
world-building linear_narratives |
gptkbp:noise_level |
gptkb:SPC700_sound_chip
|
gptkbp:notableEvent |
widely available
|
gptkbp:notableGames |
gptkb:The_Legend_of_Zelda:_A_Link_to_the_Past
Chrono Trigger Donkey Kong Country Super Mario World Final Fantasy VI |
gptkbp:notableWork |
gptkb:Nintendo
gptkb:Square_Enix gptkb:Capcom gptkb:Konami |
gptkbp:operational_status |
1999
|
gptkbp:platforms |
gptkb:Super_Nintendo_Entertainment_System
|
gptkbp:releaseYear |
1990
|
gptkbp:style |
pixel art
16-bit graphics |