gptkbp:instance_of
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gptkb:board_game
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gptkbp:artwork
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gptkb:Nicolas_Fructus
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gptkbp:community_support
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active
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gptkbp:components
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gptkb:dice
cards
tokens
game board
player boards
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gptkbp:designed_by
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Guillaume Lamy
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gptkbp:difficulty
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gptkb:medium
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gptkbp:expansion
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gptkb:Zombicide
gptkb:new_characters
new rules
standalone
new scenarios
new items
new zombies
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gptkbp:features
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gptkb:miniatures
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gptkbp:game_length
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60-120 minutes
2 hours
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gptkbp:game_mechanics
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resource management
character progression
action points
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gptkbp:genre
|
cooperative game
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gptkbp:influenced_by
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gptkb:Zombicide:_Black_Plague
gptkb:Zombicide:_Season_2
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gptkbp:language
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low
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gptkbp:mechanics
|
cooperative play
character abilities
zombie spawning
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gptkbp:number_of_players
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1-6
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gptkbp:platforms
|
online
retail
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gptkbp:published_by
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gptkb:Cool_Mini_or_Not
|
gptkbp:rating
|
8.5/10
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gptkbp:release_year
|
gptkb:2016
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gptkbp:setting
|
zombie apocalypse
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gptkbp:strategy
|
risk management
resource allocation
team coordination
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gptkbp:style_of_play
|
gptkb:strategy
team-based
tactical
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gptkbp:target_audience
|
adults
teens
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gptkbp:theme
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gptkb:survival
gptkb:horror
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gptkbp:themes
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post-apocalyptic
urban survival
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gptkbp:bfsParent
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gptkb:Zombicide
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gptkbp:bfsLayer
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6
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