Zombicide: Night of the Living Dead
GPTKB entity
Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:artwork |
gptkb:Nicolas_Fructus
|
gptkbp:based_on |
gptkb:Night_of_the_Living_Dead
|
gptkbp:designed_by |
Guillaume Montiage
|
gptkbp:expansion |
Zombicide: Night of the Living Dead -The Survivors
Zombicide: Night of the Living Dead -The Zombies |
gptkbp:game_length |
60-120 minutes
|
gptkbp:game_mechanics |
gptkb:miniatures
resource management scenario-based gameplay |
gptkbp:genre |
cooperative game
|
gptkbp:mechanics |
gptkb:exploration
gptkb:teamwork objectives resource allocation combat game immersion line of sight game strategy dice rolling player interaction thematic elements game balance game challenges game difficulty game flow game narrative game objectives game pacing item management game atmosphere character progression character selection game replayability turn order turn-based gameplay victory conditions game setup game rewards player cooperation player elimination event cards action points game components game themes scenario objectives cooperative strategy damage tracking zombie spawning zombie AI survivor roles survivor abilities zombie movement |
gptkbp:number_of_players |
1-6
|
gptkbp:published_by |
gptkb:CMON_Limited
|
gptkbp:release_year |
gptkb:2016
|
gptkbp:setting |
zombie apocalypse
|
gptkbp:bfsParent |
gptkb:Zombicide
|
gptkbp:bfsLayer |
6
|