Statements (219)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Arcade
gptkb:video_game |
gptkbp:abilities |
maneuvering and shooting
|
gptkbp:affects |
varied sound effects
|
gptkbp:ai |
enemy behavior patterns
|
gptkbp:arcade_cabinet |
gptkb:cocktail
upright upright cabinet distinctive artwork |
gptkbp:art_style |
futuristic
retro retro style 3 D graphics |
gptkbp:artwork |
pixel art
distinctive visual style |
gptkbp:availability |
arcade and digital platforms
|
gptkbp:available_on |
gptkb:Xbox_Live_Arcade
gptkb:Play_Station_3 gptkb:Play_Station_Portable |
gptkbp:boss_fights |
yes
|
gptkbp:community |
active fanbase
|
gptkbp:controls |
gptkb:joystick
gptkb:spacecraft simple and intuitive joystick and buttons |
gptkbp:cultural_impact |
inspired merchandise
recognized in gaming history nostalgic title |
gptkbp:developed_by |
gptkb:Sega
|
gptkbp:developer |
gptkb:Sega
|
gptkbp:difficulty |
varies by player skill
progressively harder increases with progress increasing with levels |
gptkbp:difficulty_levels |
varied
challenging gradual increasing difficulty |
gptkbp:ended |
destroying the final base
game over when destroyed |
gptkbp:enemy |
gptkb:aircraft
gptkb:defensive_structure missiles various enemy ships turrets ground targets |
gptkbp:enemy_types |
various enemy ships
various designs |
gptkbp:fan_art |
plentiful
|
gptkbp:fan_base |
dedicated following
dedicated community |
gptkbp:features |
gptkb:power-ups
fuel management obstacles enemy ships |
gptkbp:final_match_date |
lose all lives
|
gptkbp:first_released |
gptkb:Japan
|
gptkbp:game_awards |
gptkb:none
nominated for arcade awards recognized in gaming awards |
gptkbp:game_community |
active online forums
active online community online forums and discussions |
gptkbp:game_design |
arcade style
pioneered isometric view |
gptkbp:game_engine |
gptkb:custom_engine
custom engine by Sega |
gptkbp:game_features |
power-ups available
|
gptkbp:game_length |
variable
short varies by player skill |
gptkbp:game_mechanics |
resource management
boss battles collecting items shooting environmental hazards level progression timed challenges skill-based gameplay shooting and dodging vertical scrolling power-up management avoid obstacles avoiding obstacles navigating obstacles strategic shooting enemy patterns high score chasing multilayered levels |
gptkbp:game_mode |
single-player
|
gptkbp:game_modes |
single-player
single mode |
gptkbp:game_replayability |
high due to scoring system
|
gptkbp:game_updates |
none post-release
re-released on modern platforms |
gptkbp:gameplay |
3 D isometric perspective
3 D perspective |
gptkbp:genre |
shoot 'em up
isometric shooter |
gptkbp:graphics |
vector graphics
2 D sprites |
gptkbp:has_achievements |
yes
|
gptkbp:has_awards |
gptkb:none
|
gptkbp:has_community |
active fanbase
|
gptkbp:has_cultural_impact |
influenced game design
|
gptkbp:has_enemies |
various types
|
gptkbp:has_function |
single ending
|
gptkbp:has_gameplay_element |
gptkb:power-ups
obstacle avoidance enemy ships |
gptkbp:has_language |
gptkb:various_languages
|
gptkbp:has_legacy |
cult classic
iconic influenced game design cult classic status inspired sequels |
gptkbp:has_merchandise |
gptkb:none
|
gptkbp:has_replay_value |
high
|
gptkbp:has_soundtrack |
chiptune music
|
gptkbp:has_spin_offs |
gptkb:none
|
gptkbp:history |
notable
part of arcade history |
gptkbp:home_port |
gptkb:Zaxxon_for_Android
gptkb:Zaxxon_for_Xbox_Live_Arcade gptkb:Zaxxon_for_i_OS various platforms various home consoles Zaxxon for PC Zaxxon for Play Station Network |
https://www.w3.org/2000/01/rdf-schema#label |
Zaxxon
|
gptkbp:human_interaction |
shooting and dodging
|
gptkbp:in-game_currency |
gptkb:none
|
gptkbp:influenced_artists |
shooter games
|
gptkbp:influenced_by |
gptkb:Space_Invaders
gptkb:science_fiction gptkb:print gptkb:Star_Wars space combat games |
gptkbp:influenced_games |
other isometric shooters
|
gptkbp:influences |
future isometric games
|
gptkbp:inspiration |
inspired by space shooters
|
gptkbp:inspired |
gptkb:Zaxxon:_The_Next_Dimension
gptkb:Zaxxon_3_D |
gptkbp:inspired_by |
gptkb:science_fiction
space combat games |
gptkbp:latest_version |
gptkb:significant
|
gptkbp:legacy |
gptkb:Zaxxon:_Escape
influenced game design cult classic status influential in gaming history influenced game design. influenced game developers |
gptkbp:level |
multiple
multiple stages |
gptkbp:level_design |
multi-layered levels
|
gptkbp:main_character |
gptkb:Zaxxon
Zaxxon pilot |
gptkbp:merchandise |
gptkb:toys_and_collectibles
|
gptkbp:mission |
destroy enemy bases
|
gptkbp:multiplayer |
no
|
gptkbp:narrative |
gptkb:none
|
gptkbp:notable_feature |
isometric graphics
|
gptkbp:notable_for |
3 D isometric perspective
|
gptkbp:number_of_players |
gptkb:1
|
gptkbp:platform |
gptkb:Arcade
gptkb:Coleco_Vision gptkb:Commodore_64 gptkb:PC gptkb:MSX gptkb:Play_Station_Network gptkb:Atari_2600 |
gptkbp:players |
top-down view
|
gptkbp:popularity |
high
cult classic high in the 1980s remains popular among retro gamers |
gptkbp:power_ups |
gptkb:bombs
shields various types extra lives |
gptkbp:release_date |
1982-01-01
|
gptkbp:release_region |
worldwide
|
gptkbp:release_year |
gptkb:1982
|
gptkbp:released_in |
gptkb:1982
|
gptkbp:released_on |
gptkb:Arcade
gptkb:1982 gptkb:Play_Station_Network |
gptkbp:remake |
gptkb:Zaxxon:_The_Next_Dimension
gptkb:2010 gptkb:Zaxxon:_Escape gptkb:Zaxxon:_The_Next_Mission Zaxxon: Escape from Zaxxon various modern consoles |
gptkbp:score |
points
points based points for destruction tracked on leaderboard points for destroying enemies tracked in arcade |
gptkbp:sequel |
gptkb:Zaxxon:_The_Next_Dimension
gptkb:Zaxxon_3_D |
gptkbp:setting |
outer space
isometric projection |
gptkbp:single_player |
yes
|
gptkbp:sound |
iconic sound effects
|
gptkbp:soundtrack |
chiptune
synthesized music |
gptkbp:speedrun_community |
active
|
gptkbp:strategy |
requires quick reflexes
avoid enemy fire |
gptkbp:successor |
gptkb:Zaxxon_3_D
|
gptkbp:tournament |
held in arcade competitions
|
gptkbp:user_reviews |
positive
|
gptkbp:bfsParent |
gptkb:Atari's_Greatest_Hits
gptkb:Atari_5200 gptkb:Atari_Flashback gptkb:TI-99/4_A gptkb:Atari_7800 |
gptkbp:bfsLayer |
5
|