Zangief's Double Lariat

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:watch
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Zangief
gptkbp:affects hits multiple times
gptkbp:appears_in gptkb:Street_Fighter_series
gptkbp:block standing guard
gptkbp:can_be_used_with Zangief's throws
gptkbp:can_lead_to further attacks
gptkbp:character gptkb:Zangief
gptkbp:convicted_of inputting commands quickly
gptkbp:damage variable
gptkbp:followed_by other moves
gptkbp:has active frames
recovery frames
startup frames
gptkbp:has_collection certain characters
gptkbp:has_property invincible during startup
https://www.w3.org/2000/01/rdf-schema#label Zangief's Double Lariat
gptkbp:input_output quarter-circle forward + punch
gptkbp:introduced gptkb:Street_Fighter_II
gptkbp:is_aimed_at disrupting opponents' plans
gptkbp:is_associated_with Zangief's character design
gptkbp:is_considered a signature move
a high-risk move
gptkbp:is_countered_by projectiles
quick attacks
anti-air moves
gptkbp:is_effective_against grounded opponents
low attacks
airborne opponents
pressure situations
jumping opponents
gptkbp:is_enhanced_by super meter
gptkbp:is_essential_for high
gptkbp:is_featured_in various media adaptations
gptkbp:is_known_for its visual impact
high damage potential
gptkbp:is_often_associated_with Zangief's super moves
gptkbp:is_part_of Zangief's gameplay style
Zangief's move set
Zangief's offensive strategy
Zangief's strategy
gptkbp:is_popular_in competitive play
gptkbp:is_recognized_by a crowd favorite
gptkbp:is_used_by gptkb:Zangief
gptkbp:is_used_in gptkb:sports_event
combos
gptkbp:is_used_to close gaps
initiate pressure
punish mistakes
gptkbp:is_vulnerable_to throws
gptkbp:performed_by air
gptkbp:range close range
gptkbp:requires meter for enhanced version
gptkbp:style spinning motion
gptkbp:type grappling move