Zangief's Body Slam

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:watch
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Zangief
gptkbp:block defensive moves
gptkbp:character gptkb:Zangief
gptkbp:has_impact_on damage
gptkbp:has_variants gptkb:Super_Body_Slam
https://www.w3.org/2000/01/rdf-schema#label Zangief's Body Slam
gptkbp:is_a gptkb:award
gptkb:watch
crowd-pleasing move
high-impact move
offensive move
grappling move
signature technique
fan favorite move
command grab
gptkbp:is_associated_with Russian wrestling
gptkbp:is_countered_by defensive maneuvers
throws
fast attacks
air attacks
quick dodges
jumping moves
gptkbp:is_effective_against close combat
defensive players
defensive strategies
1v1 matches
projectile users
zoning characters
gptkbp:is_known_for crowd control
iconic status
high damage output
high risk, high reward
game-changing potential
throwing opponents
turning the tide of battle
gptkbp:is_part_of gptkb:Street_Fighter_series
Zangief's character design
Zangief's fighting style
Zangief's gameplay
Zangief's legacy
Zangief's move set
Zangief's strategy
Zangief's ultimate moves
gptkbp:is_popular_in competitive play
gptkbp:is_used_by gptkb:Zangief
gptkbp:is_used_in Street Fighter lore
character matchups
Street Fighter tournaments
combo setups
gptkbp:is_used_to close gaps
initiate fights
punish mistakes
gptkbp:performed_by gptkb:Zangief
button combination
gptkbp:requires gptkb:engine
close range