Properties (59)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:animationStudio |
motion capture
|
gptkbp:communitySupport |
active modding community
|
gptkbp:developer |
level editor
scripting language Yuke's asset pipeline |
gptkbp:drawings |
DirectX 11
post-processing effects high-resolution textures dynamic lighting shadow mapping |
gptkbp:engineType |
proprietary
|
gptkbp:features |
customizable characters
advanced graphics realistic physics |
gptkbp:firstPublished |
October 29, 2013
|
gptkbp:gameMechanics |
Havok
|
gptkbp:gameplay |
gptkb:WWE_2K14
gptkb:WWE_2K_Battlegrounds tutorials story mode environmental interactions special abilities reversals online tournaments tag team matches character progression real-time strategy elements unlockable content career mode create-a-wrestler mode replay system spectator mode training mode finishing moves dynamic crowd reactions match commentary realistic wrestling mechanics submission mechanics varied match types custom_arenas |
gptkbp:genre |
sports simulation
|
https://www.w3.org/2000/01/rdf-schema#label |
Yuke's Engine 4.0
|
gptkbp:intelligence |
dynamic opponent behavior
|
gptkbp:performance |
optimized for consoles
supports 60 FPS |
gptkbp:platforms |
gptkb:PlayStation_3
gptkb:Xbox_One gptkb:PlayStation_4 gptkb:Xbox_360 |
gptkbp:releaseYear |
2013
|
gptkbp:soundtrack |
Wwise
|
gptkbp:successor |
gptkb:Yuke's_Engine_5.0
|
gptkbp:supports |
multiplayer mode
single-player mode |
gptkbp:updates |
frequent patches
|
gptkbp:usedIn |
gptkb:WWE_video_games
|
gptkbp:userInterface |
customizable HUD
|