Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developer |
Yuke's Company
|
gptkbp:engine_type |
proprietary
|
gptkbp:features |
live events
user-generated content story mode cross-platform play advanced graphics signature moves online tournaments AI opponents realistic physics online play unlockable content crowd reactions season mode in-game currency system tutorial mode dynamic camera angles post-match celebrations replay system training mode photo mode custom character creation finishing moves various match types commentary system create-a-move system entrance animations ring physics create-a-arena mode detailed animations real-time physics engine downloadable content support create-a-title mode extensive roster of characters |
gptkbp:first_released |
gptkb:2000
|
gptkbp:genre |
sports simulation
|
https://www.w3.org/2000/01/rdf-schema#label |
Yuke's Engine 2
|
gptkbp:notable_games |
gptkb:WWE_2_K_series
gptkb:WWE_All_Stars gptkb:TNA_Impact! WWE Smack Down! series |
gptkbp:platform |
gptkb:Nintendo_Switch
gptkb:Xbox_One gptkb:Windows |
gptkbp:programming_language |
gptkb:C++
|
gptkbp:release_date |
2000-10-30
2019-10-22 |
gptkbp:successor |
Yuke's Engine 3
|
gptkbp:supports |
gptkb:Play_Station_2
gptkb:Play_Station_3 gptkb:Xbox_360 gptkb:Wii gptkb:multiplayer_mode single-player mode |
gptkbp:used_in |
WWE video games
|
gptkbp:bfsParent |
gptkb:Yuke's_Engine
|
gptkbp:bfsLayer |
7
|