gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
atmospheric
dark and eerie
2 D hand-drawn
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gptkbp:challenges
|
timed events
|
gptkbp:character_design
|
gptkb:Yoshihiro_Nishimura
|
gptkbp:character_development
|
minimal
|
gptkbp:character_motivation
|
search for sister
|
gptkbp:community_support
|
fan translations
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Nippon_Ichi_Software
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gptkbp:difficulty
|
moderate
|
gptkbp:enemy_types
|
supernatural creatures
|
gptkbp:fan_base
|
cult following
|
gptkbp:game_awards
|
gptkb:Best_Indie_Game
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gptkbp:game_design
|
urban setting
|
gptkbp:game_engine
|
gptkb:Unity
|
gptkbp:game_length
|
approximately 5-10 hours
|
gptkbp:game_mechanic
|
stealth
|
gptkbp:game_mechanics
|
light and shadow
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_updates
|
gptkb:patches
|
gptkbp:game_world
|
open world
|
gptkbp:genre
|
survival horror
|
gptkbp:has_lore
|
gptkb:Ghost
|
gptkbp:human_interaction
|
gptkb:exploration
running away
hiding
|
gptkbp:in-game_items
|
gptkb:collectibles
|
gptkbp:influence
|
inspired other indie games
|
gptkbp:influences
|
gptkb:Silent_Hill
|
gptkbp:inspiration
|
gptkb:Japanese_folklore
|
gptkbp:legacy
|
established a franchise
|
gptkbp:main_character
|
a young girl
|
gptkbp:merchandise
|
art books
soundtrack albums
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
emotional storytelling
|
gptkbp:narrative_theme
|
gptkb:loss
|
gptkbp:platform
|
gptkb:Play_Station_Vita
|
gptkbp:players
|
top-down view
|
gptkbp:publisher
|
gptkb:Nippon_Ichi_Software
|
gptkbp:puzzles
|
environmental puzzles
|
gptkbp:release_date
|
October 25, 2015
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:released
|
digital and physical
|
gptkbp:sequel
|
gptkb:Yomawari:_Midnight_Shadows
|
gptkbp:setting
|
Japanese town
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:themes
|
fear of the unknown
|
gptkbp:voice_acting
|
gptkb:Japanese_language
|
gptkbp:bfsParent
|
gptkb:Playism
|
gptkbp:bfsLayer
|
5
|