Statements (72)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:developed_by |
gptkb:Sega
|
gptkbp:features |
gptkb:architect
gptkb:Actor gptkb:soundtrack gptkb:video_game gptkb:book gptkb:artwork cultural references community support emotional storytelling game updates player engagement character arcs environmental hazards mini-games player choices game balance environmental storytelling real-time combat character customization visual fidelity side quests game pacing realistic physics narrative depth fighting styles character progression game replayability multiple endings dynamic lighting realistic dialogue combat strategy skill trees real-time events item collection skill upgrades cinematic cutscenes vehicle mechanics character relationships open world gameplay mod support NPC interactions combat styles dynamic quests map exploration stealth mechanics combat combos game world immersion AI-driven NPC behavior quest log story-driven narrative combat arenas game aesthetics voice options |
gptkbp:first_introduced |
gptkb:Yakuza_0
|
https://www.w3.org/2000/01/rdf-schema#label |
Yakuza Engine
|
gptkbp:is_enhanced_by |
gptkb:Yakuza:_Like_a_Dragon
|
gptkbp:known_for |
interactive environments
dynamic weather system detailed character models |
gptkbp:platform |
gptkb:Xbox_One
gptkb:Play_Station_4 gptkb:operating_system |
gptkbp:released |
gptkb:2015
|
gptkbp:successor |
gptkb:Dragon_Engine
|
gptkbp:supports |
DLC content
|
gptkbp:used_in |
gptkb:Yakuza_series
|
gptkbp:utilizes |
gptkb:studio
|
gptkbp:bfsParent |
gptkb:Ryu_Ga_Gotoku_Studio
gptkb:Yakuza_series |
gptkbp:bfsLayer |
5
|